Cool Map will have to check this one out - many thanks
Der Riese
Map name - dm/DerReise-Final |
Game - MOHAA
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Map file(downloads)
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Map RCON command - dm/derreise-Final |
Map feature modes
Theme |
Map screen shot
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Map type Death Match |
Map Status Fully working no errors
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Map Info external |
Extra Files
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Map Creator LT_Mike_Powel
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.Map Included for edit |
Extra Credits Basebuildermod by Blackjack |
MD5 8F2421B4C9CF6AF5FF33ECE206B2579E |
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Map Description / install info This is Der Riese from CoD: WaW, which has been remade for mohaa. It has been made to work with the zombie mod, which has been accomplished, though not perfectly yet ! Der Riese (German for The Giant, pronounced: Dehr Ree-seh), also known as Zombie Factory, and known in full as Waffenfabrik Der Riese (German for Weapons Factory of the Giant), is the fourth and final map in the Nazi Zombies game mode, featured in Call of Duty: World at War. It is set in a secret Nazi facility in Germany, and was the debut of the teleporters and the Pack-a-Punch machine, a machine that for 5000 points allows players to upgrade their weapon. The story of Der Riese is roughly as follows: Readme: P.S. The original map name is Der Riese, though the creator made a mistake in mohaa by switching the 'i' and 'e' (Der Reise). |
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Map video
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Firstly, if you want to test this map with zombies, there is a link above that will give you the script to add zombies, though it's in a very rough state as it's not working completely yet (spawns are messed up), so it's best not to play with zombies yet.
The map itself is very nicely build, the point was to make it look like the CoD:WaW version and the creator did an excellent job in doing so. The MoH:AA map is a bit more compact, as in the same things are placed in a smaller area. Though this is only noticable if you actually play the map on CoD:WaW a lot.
The textures are excellent and it shows that the creator put a lot of work into it. Even if you don't wish to play zombies, but just normal gametypes, it's still a very good map. Mostly close combat fights, and not many spawn points, so not made for many people.
There are a lot of obstacles to hide/defend behind and you can run through the map easily. Weapons have been placed on the wall, just like in CoD, though you simply don't need any credits for them, you can just take them. This changes the gameplay as well a bit, as you have more options available if you have another weapon available close to you (e.g. switch your mg for a sniper if needed).
There are bugs as you could get under the ground and could get behind / on top of places you shouldn't be able to. But it's nothing too damaging to the gameplay.
All in all I really like this map and I would recommend people to at least try it out !