Survivor V1.51

Add Another Mod

 

Mod File number (downloads) -

MD5

Type -

Gametype

Server / Client -

Server Side

Mod Sub Cat -

N/A

Mod Version -

Total Views -

Mod screen shot -

Survivor V1.51

Mod PK3

PK3 MD5

Mod External Info -

Game Type -

MOHAA

 

 

Mod Creator -

Elgan

 

 

 

 

Mod Status -

Fully working no errors

 

Team -

 

Theme -

Rating

Extra Credits -

 

Iinstall / info

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# Survivor 1.51
# Release date: 13:10 09/09/2005
######################################

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Whats New
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1.51

* Fixed SHa nd BT state file mix up
1.5

* Fixed serious error (typo) that caused premature round end
* Changed the way survivor starts and removed dmprecache conflicts.

1.4

* New Map change code
* Moved gametype string above wait's with a check to auto correct the game type string if survivor should not run.

1.3

* Removed mike_legs.st

=All Following changes only apply to SH Survivor
------------------------------

* Fixed Map change

1.2
* Added a double check to check the teams. Added a new map change for SH.
* Replaced spawn detection and moved fps fix to a seperate file.

1.1
* Faster code basicaly and new faster spawn detection fixes the bugs ftom 1.0
* Added some loose music
* changed the death cam to force on and off if last man
* team swap check also.

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Description
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FFA

This mod gives each player a set amount of lives.
As the battle goes on each player who runs out of lives is forced to spectate.
Eventualy their will only be 1 player left. This player then wins the battle.
If all the players are lost then the battle is a draw.

Team:

This mod gives each player a set amount of lives.
As the battle goes on each player who runs out of lives is forced to spectate.
When a team has lost all its team players the oposite team wins.
If all the players are lost then the battle is a draw.

This mod will probably be included in the next update of Admin-Pro.
The use of Admin-Pro will bring about many additional advantages and settings.

Between each round a warmup is help where players will only be allowed a pistol.
This is to stop grenades being chucked. The players will also be immune during this time.
This si so scores to not get changed,

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Setting up with your server config: Changing Maps
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THe map can be set to change with the "survivor_rounds" cvar. Fraglimit will also work. Time limit will reset each round
but can still work. I find it best to put timelimit 0 and fraglimit 0 and use survivor_rounds.

in TDM the fraglimit increases with kills and team wins. SO setting it high is recomended.
in RBM and OBJ only the wins from the team count. roundlimit runing out results in a draw!

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Supported gametypes:
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This mod will run on all game types.

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Possible Ocnflicts
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The mod uses the global/DMprecache.scr file. Any mod using this
file may cause a conflict with this mod.

The mod also uses global/mike_torso.st Any mod that uses this file will conflict.
This mod also includes some state fixes like sharking and many others.

With the Admin-pro version the mod will not use dmprecache.scr

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Cvars
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Survivor -Turns the mod on and off.

0 = off, anything else is on.

Survivor_lives - Sets amount of lives each player recieves

Survivor_warmup - Sets amount of time in seconds to do a warm up.

survivor_rounds - Sets how many rounds to play before map swap

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Install
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Move to
zzzz_Survivo_AA.pk3 \main
zzzz_Survivor_SH.pk3 \mainta
zzzz_Survivor_BT.pk3 \maintt

These folders will be found within your mohaa install directory

Thanx to all thoise who helped test!!

Video