Project Void (Version 1.0)
Map name - dm/project_void_v1 |
Game - MOHAA MOHSH |
Map file(downloads) |
Map RCON command - dm/project_void_v1 |
Map feature modes
Theme |
Map screen shot
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Map type Death Match |
Map Status Working but with errors
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Map Info external |
Extra Files
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Map Creator <T|F|B>The Shadow
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.Map Included for edit No |
Extra Credits |
MD5 |
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Map Description / install info From Read Me File in pk3: Welcome to a realm of mystery and darkness! The mystical expanse known as "The Void" has been uncovered by the efforts of those searching for the This is my 5th map project, and an idea inspired by the stock map "void" which can be accessed on all -----NOTICES----- **IMPORTANT** 24 TDM Spawns (12 Allied & 12 Axis) Known Errors: - If ran on a server (tested on SH so far) and there are more than 4 players, others will not be able to connect if not already on the server and will get the "Bad Command Byte Error". However if players are already on the server, then when Project Void is loaded or switched to via rotation, no one is booted. - Map will not run on BT LAN Games, Bad Command Byte Error from func beams (however, map seems to run in AA & SH LAN games just fine) - Map will run in AA and SH Single Player, but not on BT Single Player (Out of Date Entities Error on BT) - If you have any questions or could contribute to fixing the listed errors above, contact us via email at //or visit\\ e.e |
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Map video
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