GsProtector V3.8
Mod File number (downloads) - GsProtector 3.8 Beta (142)
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Type - Tools Server / Client - Server Side |
Mod Sub Cat - N/A |
Mod Version - 3.8 Beta |
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Mod PK3
PK3 MD5
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Mod External Info -
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Game Type - MOHAA
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Mod Creator - Joto
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Mod Status - Fully working no errors |
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Iinstall / info The Gameserver Protector protects your Game server from several attacs to the server like flooding attacs, remote crashing. Installation Extract the zip archiv and place the files in your root mohaa folder (where the mohaa executable is) and restart your game server. You should then when you start your server see a GsProtector_logfile.txt generated in your server folder. You can also test with a rcon gpstatus if all is setup properly. Deinstallation Remove (all) the files from your root mohaa folder and restart your game server. Anti Flooding / Anti Lag and Auto ban Flooders Banning Firewall bans GsProtector offers the ability to issue IP bans directly in the windows firewall. pathToNetsh: the path to netsh.exe, usually "c:\Windows\System32\netsh.exe" appPort: the listening port of your gameserver e.g. 12203. This is used as identifier in the firewall, aswell as blocking the IP only for this specific port (this applys to winserver 2008/win7 only, on win2003/win2000/xp all ports will be banned for that IP) FirewallBans: set here whether to allow firewall bans or not Please note: If firewall bans aren't allowed and Banning is set to 2 no bans will be issued Caution on win2003/2000/xp server, if u test-ban yourself make sure you can access the firewall somehow. The Config Files GsProtector is controlled via 2 config files: GsProtector.ini and GsProtector_Host.ini The GsProtector_Host.ini has settings for the Gameserver Hoster: [common] FirewallBans: wheter to allow (1) or disallow (0) bans in the firewall of the windows server. The GsProtector.ini has these settings: [common] Banning: 0=off, 1= internal bans only, 2 = firewall bans only, 3 = internal and firewall bans Shielding and Login This is a mode meant mainly for war servers. Players register with the server by doing a login. War admin handles out the gploginpw to the players, they do a "rcon Now the war admin sets the Shield to 1 and the server is in shield-mode which means only those players previously logged in can join or play, getstatus queries to the server are limited and also only those player registered can issue rcon commmands. Whitelists and Immunelists GsProtector offers Whitelist for Join/Connected Players, Rcon and Queries and an Immunelist to immunisize IP's. Immunelist: No checks will be done for network packets that come from IP that have been immunisized Rcon command to add IP to the Immunelist: ImmuneAdd Whitelist: IP's on a Whitelist are exclusively allowed for the server if the specific whitelist is turned on. Example: Remote Crash Fixes The GsProtector protects versus different remote crash attacs. Log files These logfiles will be created: GsProtector_logfile.txt Contains info about the status of GsProtector =======Sun Apr 01 17:23:40 2012 =======Sun Apr 01 17:23:40 2012 =======Sun Apr 01 17:25:42 2012 GsProtector_PlayerConnectDetails.txt Details of the player connecting to the gameserver will be written into this file. GsProtector_log_attacking_IPs.txt If an attac is detected the IP of the attacker is written to this file. Rcon Commands These are Rcon Commands you can use: Banning [0,1,2,3] (0=off, 1=internal bans, 2=firewall bans, 3= internal + firewall bans) In brackets the possible values. Flood Testing modder has provided a page where you can test if your game server is vulnerable to floods (rconpassword required): For the testing, enable logging of your game server so that it prints query requests to the logfile, start then with the testing, if you find all of the 100 queries in your logfile your server is vulnerable to flooding attacs. |
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For the latest Version please see here -: http://www.scapp.net/forum/index.php?action=downloads;sa=view;download=32 - also admin tools