Freeze-Tag MOD + MeltCount Reward (2 Melts = 1 Kill)

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Mod File number (downloads) -

MD5

Type -

Gametype

Server / Client -

Server Side

Mod Sub Cat -

N/A

Mod Version -

Ver 1.3.2

Total Views -

Mod screen shot -

Freeze-Tag MOD + MeltCount Reward (2 Melts = 1 Kill)

Mod PK3

PK3 MD5

Mod External Info -

Game Type -

MOHAA

 

 

Mod Creator -

Mefy (with upgraded MeltCount Reward by PacRac)

 

 

 

 

Mod Status -

Fully working no errors

 

Team -

 

Theme -

Rating

Extra Credits -

 

Iinstall / info

Install: Place the pk3 file into "/main" folder and run the server Wink

I think that it is not fair nor equal for a players to be rewarded of 1 kill point for just 1 melt.

Example: You struggle to manage to save yourself against three players and successfully you end up killing 3 in this arduous and victorious conquest. U deserve your 3 KILL POINTS.
BUT, on other side u have one player hidden in the back and in 5 seconds he melts 3 players that died (frozen) after they fight bravely and killed alot of enemies. That MELTER just got 3 KILL POINTS also. IS THIS FAIR?? .... NO!

At the end of the Rounds/Map on top of the score u get instead of Top Killers, the TOP MELTERS. Melters are extremely important in the gametype , but shouldn't be rewarded the same way as Killers.

What i always thought it was the fairest way was to be rewarded with 1 Kill Point after u melt 2 Players. In this way keep encouraging to melt more and if U GET ON TOP of score that means u have done a fantastic game both Killing and Melting, Because u need to melt more to get a kill point.
To sum up... I think the melt points should have always been like this : ** 2 MELTS = 1 KILL **.

Video