Excavator

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Catergory -

Vehicles

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<TWZ>Gold {sfx}

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Map screen shot

Excavator

Description

BEFORE LOADING YOUR MAP IN RADIANT PLACE Excavator.pk3 IN MAIN AS IT CONTAINS THE TEXTURES  
1) NEXT Load your map in radiant
2) At top in textures go to Texture Lock and check moves and rotations.This keeps the textures locked in the right position when moving or rotating the prefab.Otherwise if you do not use this option the textures may move around and then you have to manually re-align with the surface inspector
3) Next before loading prefab in the 2d view windows click on each view and use the mouse wheel so you can view your whole map.I adjust the window size before loading prefabs so i can easily drag the prefab to the location i desire and also if i try to change the size of the 2d windows after prefab is loaded it tends to crash my radiant.
4) I have done all of the above whats next? Next go to file at top and click load prefab and point it to were ever you saved the Excavator.pfb
5) Now you can move the prefab around to location you wish in 2-d or 3-d windows.In a small map you can move it around pretty fast.In a larger map take your time and move it slowly as you do not want to crash radiant.
6) Once you get the prefab in the location you desire go to top of radiant and click selection.Then deselect.Or hit escape on keyboard for shortcut.
MAKE SURE TO ADD THE TEXTURES OUT OF THE Excavator.pk3 TO YOUR CUSTOM_MAP.pk3
Contains,texture pk3,bsp,prefab,map file,readme and pic of prefab in game