CorpseStay Multiplayer
Mod File number (downloads) - CorpseStay_mp_v2_2.zip (377)
MD5 |
Type - MISC Server / Client - Server Side |
Mod Sub Cat - N/A |
Mod Version - 2.2 |
Total Views - |
Mod screen shot -
|
Mod PK3
PK3 MD5
|
Mod External Info -
|
Game Type - MOHAA
|
Mod Creator - 1337Smithy
|
||
Mod Status - Fully working no errors |
|||||
Team -
|
Theme - |
Rating |
Extra Credits -
|
||
Iinstall / info // ------------------------------------------------------------------------------- **NOTE**: Please note that this mod changes two files used by the player model tikis. Be sure to merge these changes // INSTALLATION: For Allied Assault: Put the zzz_CorpseStay_AA_MP.pk3 file inside your server's mohaa/main directory. For Spearhead: Put the zzz_CorpseStay_SH_MP.pk3 file inside your server's mohaa/mainta directory. For Breakthrough: Put the zzz_CorpseStay_BT_MP.pk3 file inside your server's mohaa/maintt directory. Then do: Put "exec global/corpsestay2.scr" (without quotes) inside your global/DMprecache.scr (or however you start your mod scripts) Example server config: seta crpsty_mp_corpses "5" And if it's installed right, you should get "***[CorpseStay]***: (game) MP version 2.2 is running!" in your server console when the server finishes booting up. // CONFIG crpsty_mp_deathsink is whether or not to make the corpses sink into the ground when they are removed crpsty_mp_debug is whether or not to print debug messages to the server console You can change these cvars at any point during the map. !!!ADVICE!!!
|
|||||
Video
|