Bombed Village

Add Another Map

Map name -

dm/bombedvillage

Game -

MOHAA

Map file(downloads)

Map RCON command -

Map feature modes

Theme

Map screen shot

bombedvillage.png

 

Map type

Death Match

Map Status

Fully working no errors

 

Map Info external

External Review

Extra Files

Map Creator

TopTiger

 

.Map Included for edit

Yes

Extra Credits

MD5

EF5DF35B505649C1683F4BA8FBEC34F6

Map Description / install info

**The .map file has been uploaded as an extra file on this page.**

Review by: General Death

Bombed Village

Bombed Village is a small war torn town consisting of several multi-level buildings with streets running through them. This map seems to run well in MoH:AA and SH. The brushwork is very basic in this map but keep in mind this is the authors first map released so taking that into consideration he had done a good job.

Presentation / Technical

Lets go down the list of scoring and discuss each area. Texturing was really basic with the same couple of textures used throughout the map. It was nice to see though that about 98% of them were applied correctly and I didn’t find Z-fighting...very nice sir. In your next released map don’t be afraid to use more of a variety and even some custom ones.

Lighting was adequate and fitted the theme. Overall the lighting produces the correct effect. Nothing seemed out of place.

Brushwork was very basic other than the fact of some work to create all of the destroyed areas. I would have liked to see a little more detail for example door frames and window frames...basic things that all buildings have. There were some varied areas in the terrain, which broke up the fact that the map is 80% flat.

As far as Creativity and Theme are concerned there is not allot that can be discussed since this concept has been done thoroughly. Everything though tied in well to the theme. Now that you have the fundamentals down in your next release try to thing of a theme not dealt with yet that the Mohr can handle.

Playability / Game Flaws

Well unfortunately I didn’t get to play this map online due to a lack of it being in a rotation. I can tell you that from the spawns that I saw I think some thought has went into the layout. I saw only maybe four flaws that stood out...two textures and one thin, long hole in a wall that didn’t seem planned..and an area that appeared with a help of a player that I could have got out side of the map but I’m not sure on that. Performance seemed very stable which got the highest marks...again great job sir.

Conclusion

Being his first map I think this is a prime example of what one can do with the help that now exists in the modding community. Everything was neat and clean with minor flaws. I still hope to play this on a server to really see what it can do. This is a good average map that I think can provide a good slot in your map rotation for servers around 6-12 players.

Map video