Amazement
Map name - obj/mp_amazement_tow |
Game - MOHSH
|
Map file(downloads)
|
Map RCON command -
|
Map feature modes
Theme |
Map screen shot
|
Map type Objective |
Map Status Fully working no errors
|
Map Info external |
Extra Files
|
Map Creator AccadaccA & 1337Smithy
|
|
.Map Included for edit Yes |
Extra Credits |
MD5 0f0368b52d5d04e084023c5af4bfc254 |
|||
Map Description / install info Hash# 0f0368b52d5d04e084023c5af4bfc254 Thanks to Shadow for beta testing. ///////// GAME TYPE: This map incorporates elements of Capture The Flag, Tug Of War and Liberation all rolled into the one game type (TOW). Spearhead: Tug Of War. Place the pk3 file in your "MOHAA\mainta" folder. ///////// GAME PLAY: CAPTURE THE FLAG: There are four flagpoles numbered 1 to 4. If you release your in-game "Use" key too soon the flags will revert back to how they were. LIBERATION: There are four jails in total, two for each team. There are four "AID" stations that correspond with each of the jails. The switch in an Axis aid station: The switch in an Allied aid station: TUG OF WAR: Capture the flags and release any teammates from jail... or lock the opposing teams jails. ///////// CREDITS: Although the idea is a rather unique concept, my brainchild would be nothing without the script writing abilities of 1337Smithy. With Smithy only ever writing single player scripts and myself only ever making multiple player Allied Assult deathmatch maps, this has been a new adventure and great learning curve for us both. We hope you enjoy it. |
|||||
Map video
|