AAAA League updates and match server testing

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AAAA League updates and match server testing

Hi all wanted to give some updates on whats been going on and where we are at............

We have tested a few things on the match servers some have worked some have not - these are tests and must be signed off by all active clans in the league before we move to a standard build for all servers........

So here are the match builds at present and status known from feed back - All are running with all Reborn features on with the exception of match server 3 which has Antiwh set at mode 4-:

AAAA Match 1 109.70.148.54:12211 Reborn 2.5 beta - :

no mods - no lag under 20 players - odd stufftext kick - small amount of monkey on back + player in player spec bug when dead

AAAA Match 2 109.70.148.54:12212 Reborn 2.5 beta - :

no lag under 20 players - odd stufftext kick - small amount of monkey on back + player in player spec bug when dead

AAAA Match 3 109.70.148.54:12211 Reborn 2.5 Gamma - :

tommaso spawn protect - no lag under 20 players - odd stufftext kick - a lot of monkey on back + player in player spec bug when dead - Improved mode 4 antiwh less lag chance.

AAAA Match 4 109.70.148.54:12212 Reborn 2.5 beta - :

tommaso spawn protect - no lag under 20 players - odd stufftext kick - small amount of monkey on back + player in player spec bug when dead

Above is only my own opinion with the help of testing, please feed back on your own experience on the match servers.

I need the signoff from all clans if we are to implement Tommaso Spawn protect on all match servers

My own current few is that we should stick with 2.5 beta purely on the grounds of less monkey....................

Look forward to your input.

So I need yes or no for Tomasso spawn protect from the following clans -:

FRS

LKW

COH

MEGA

WOV

I know a few have you have had chance to play B2K I am keen to get them all signed up in existing league so again need your feed back on that Beer

Happy shooting - Kill em ALL and kill em again

 

 

Cheers

  Heatsinkbod

&nb

Re: AAAA League updates and match server testing

last friendly we played with MEGA, there were lots of unnecessary issues. In some parts of game I found myself to shoot to monkey instead to player, also tomasso spawn protect almost killed our all team on map The Hunt and we turned from predators to preys. In FRS opinion best option is get rid of antiwh or antistwh or whatever is causing monkeys on back of soldiers. Good thing is antinorecoil and anticham which doesn`t do any harm on server performance. Also good thing is recording by all players demo from every map played in game to further analyse by opponents if needed. A few months ago we recruited an player to our clan whose way of playing mohaa was a bit suspicious. We start to investigate him and all players of our clan when killed discretely spected him and recorded demo. After that I put wall hack in my main and play demo with wh as he could do. Please have a look on result of that action. This player is not any more member of our clan also I personally apologised clans involved with matches with this bloke on our side, links: http://youtu.be/XPttOA2jQPc http://youtu.be/oZfDeeZa3Gw

always look on the bright side of death

Re: AAAA League updates and match server testing

Hi Tigger thanks for input -:

With reference to monkey on back I am seeing this caused more now by Gamma - hence why we have left the 3 match servers on beta, I know monkey does appear on beta but only seems now and again. I really dont want to turn off antiwh but also agree that monkey spoils the game, I have raised monkey issue with X-null again with Gamma. So I would guess at this stage we should stick with the beta server's and then see how we are with monkey if thats ok with every one ?

With reference to tomasso this is only a test to try and prevent spawn rape as this had been raised as an issue in the matches, I will need feed back on that from the other clans as to where we go with that but as above its not loaded on match server 1 and 2.

Yeh the demo record is grate tool and small file sizes which is great for sharing, the only thing its missing is a rewind / fast forward

cheers Jon

Happy shooting - Kill em ALL and kill em again

 

 

Cheers

  Heatsinkbod

&nb

Re: AAAA League updates and match server testing

Yes mate REW and FF would be handy. With demo we can record every map separately to make it easier to watch

always look on the bright side of death