Feed aggregator
server crash cuz of huds any help?
when i use this hud like this :
ihuddraw_align local.player 230 right top
ihuddraw_font local.player 230 "verdana-14"
ihuddraw_rect local.player 230 -110 183 100 14
ihuddraw_alpha local.player 230 1.0
ihuddraw_string local.player 230 ("Your Melts: 0 ")
ihuddraw_color local.player 230 0 1 0
it crash server for no reason and it never give a console log or some thing to know where is the wrong.
and when i used this hud :
ihuddraw_align $player 230 right top
ihuddraw_font $player 230 "verdana-14"
ihuddraw_rect $player 230 -110 183 100 14
ihuddraw_alpha $player 230 1.0
ihuddraw_string $player 230 ("Your Melts: 0 ")
ihuddraw_color $player 230 0 1 0
it also exist the server with this console log :
Got signal 6 - Aborted
Crash Recover Attempt will take place!
Execution path:
--> [0xffffe410]
--> [0x6]
--> /lib/libc.so.6(abort+0x101) [0x4c43a591]
--> /usr/lib/libstdc++.so.5 [0xf7fcc277]
--> /usr/lib/libstdc++.so.5 [0xf7fcc2c4]
--> /usr/lib/libstdc++.so.5 [0xf7fcc436]
--> ./fgamededmohaa.so(_ZNK14ScriptVariable11entityValue Ev+0x1c8) [0xf50df1c8]
--> ./fgameded.so(ST_iHudDrawAlign+0xa1) [0xf7b74f85]
--> ./fgamededmohaa.so(_ZN8ScriptVM7ExecuteEP14ScriptVar iablei9const_str+0x7cd) [0xf50e823d]
--> ./fgamededmohaa.so(_ZN12ScriptThread13ScriptExecuteE P14ScriptVariableiRS0_+0xec) [0xf50db0bc]
--> ./fgamededmohaa.so(_ZN8Listener21ExecuteThreadIntern alEP13Event_GAMEDLLR14ScriptVariable+0x4a) [0xf519e81a]
--> ./fgamededmohaa.so(_ZN8Listener12CreateThreadEP13Eve nt_GAMEDLL+0x29) [0xf519e659]
--> ./fgamededmohaa.so(_ZN8ScriptVM7ExecuteEP14ScriptVar iablei9const_str+0x7cd) [0xf50e823d]
--> ./fgamededmohaa.so(_ZN12ScriptMaster14ExecuteRunning Ev+0xd9) [0xf50cd7c9]
--> ./fgamededmohaa.so(G_RunFrame+0x258) [0xf5180078]
--> ./fgameded.so(G_RunFrame+0xa04) [0xf7b7aaef]
--> ./mohaa_lnxded [0x808d7ab]
--> ./mohaa_lnxded [0x8067486]
--> ./mohaa_lnxded [0x809726e]
--> /lib/libc.so.6(__libc_start_main+0xdc) [0x4c425f2c]
--> ./mohaa_lnxded(_Znwj+0x71) [0x8049c41]
mlds.sh: Server Exited
mlds.sh: To exit loop hit CTRL-C
mlds.sh: Sleeping for 15 seconds
any help please thanks :)
OBJ maps to TDM
i wanna add some obj maps like the hunt and omaha beach into a tdm rotation , what should i change in the map script ?
if someone has a tutorial or something it would be great , thx.
help with hud ?
how can i make a hud that show to the player like his own melts cuz every time i make it , it show to all players so if one player got one melts , all players will get on thier hud one melt how can i only make it for every player his own melt hud
and here is the huds:
hud local.player:
huddraw_align 222 right top
huddraw_font 222 "facfont-20"
huddraw_rect 222 -105 139 100 14
huddraw_alpha 222 1.0
huddraw_string 222 ("Melts | REWARD")
huddraw_color 222 0 1 0
huddraw_align 223 right top
huddraw_font 223 "facfont-20"
huddraw_rect 223 -100 153 100 14
huddraw_alpha 223 1.0
huddraw_string 223 ( " 4 | Mine")
huddraw_color 223 1 0 0
huddraw_align 224 right top
huddraw_font 224 "facfont-20"
huddraw_rect 224 -100 168 100 14
huddraw_alpha 224 1.0
huddraw_string 224 (" 15 | Meltteam")
huddraw_color 224 1 0 0
// 229 - this show melt to all players not only one player
huddraw_align 229 right top
huddraw_font 229 "facfont-20"
huddraw_rect 229 -110 183 100 14
huddraw_alpha 229 1.0
huddraw_string 229 ("Your Melts: " + local.melter.ft_awardedpoints)
huddraw_color 229 0 1 0
end
config folder
one of our clan cant find his MOHAA config folder or it's hidden !! and ideas?
he is runnging windows 7
Liberation Aa And Ranking Of Deaths
Server crashing
Any help would be great
Adding script: 'dm/mohdm4.scr'
Cvar_Set2: g_obj_alliedtext1 The Crossroads
Cvar_Set2: g_obj_alliedtext2
Cvar_Set2: g_obj_alliedtext3
Cvar_Set2: g_obj_axistext1 Welcome To The [DS].Clan
Cvar_Set2: g_obj_axistext2
Cvar_Set2: g_obj_axistext3
Cvar_Set2: g_scoreboardpic mohdm4
^~^~^ Add the following line to the *_precache.scr map script:
cache models/static/indycrate.tik
local.static.angles = ( 0 ) (maps/dm/mohdm4.scr, 58)
local.static^
^~^~^ Script Error: Cannot cast 'int' to vector
Unknown means of death - mg
Unknown means of death - rifle
^~^~^ Add the following line to the *_precache.scr map script:
cache models/vehicles/opeltruckgreen_d.tik
TIKI_InitTiki: could not find surface 'opel5' in 'models/vehicles/opeltruckgreen_d.tik' (check referenced skb/skd files).
Unknown means of death - mg
Unknown means of death - rifle
Unknown means of death - mg
Unknown means of death - rifle
^~^~^ Add the following line to the *_precache.scr map script:
cache models/statweapons/mg42_gun.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/static/planningtable.tik
Unknown means of death - mg
^~^~^ Add the following line to the *_precache.scr map script:
cache models/static/bunkertable.tik
Unknown means of death - mg
^~^~^ Add the following line to the *_precache.scr map script:
cache models/items/item_grenade_ammobox.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/items/item_rifle_ammobox.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/items/item_smg_ammobox.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/items/item_mg_ammobox.tik
local.killbrush setsize ( -525 -721 -0 ) ( 525 721 10 ) (maps/dm/mohdm4.scr, 216)
local.killbrush ^
^~^~^ Script Error: command 'setsize' applied to NIL
local.killbrush setsize ( -1132 -957 -0 ) ( 1132 957 10 ) (maps/dm/mohdm4.scr, 221)
local.killbrush ^
^~^~^ Script Error: command 'setsize' applied to NIL
local.killbrush setsize ( -1735 -1286 -0 ) ( 1735 1286 10 ) (maps/dm/mohdm4.scr, 226)
local.killbrush ^
^~^~^ Script Error: command 'setsize' applied to NIL
^~^~^ Add the following line to the *_precache.scr map script:
cache models/fx/corona_red.tik
AP Running weapons-limiter
AP Running spawn-protection
AP Running camper
AP Not Running cvar-forcing
AP Not Running team-balance
AP Not Running music
AP Running mines
AP Not Running time-alive
AP Not Running spec-eye
AP Running message-center
AP Not Running medics
AP Not Running jetpacks
AP Not Running countdown
AP Not Running survivor
Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
class is not a valid channel on camper_bombtick alias.
ERROR: Expecting streamed or loaded in ubersound and got 'ScriptThread' on alias camper_bombtick
Unknown parameter for camper_bombtick alias
class is not a valid channel on camper_final_countdown alias.
ERROR: Expecting streamed or loaded in ubersound and got 'ScriptThread' on alias camper_final_countdown
Unknown parameter for camper_final_countdown alias
class is not a valid channel on rain_ext alias.
ERROR: Expecting streamed or loaded in ubersound and got 'ScriptThread' on alias rain_ext
Unknown parameter for rain_ext alias
Cvar_Set2: admin_cmd
Cvar_Set2: g_statefile global/marc_aa
Cvar_Set2: g_spectatefollow_forward -56
Cvar_Set2: g_spectatefollow_right 0
Cvar_Set2: g_spectatefollow_pitch 2
Cvar_Set2: g_spectatefollow_up 24
Cvar_Set2: admin_cmd
68 entities spawned
134 simple entities spawned
0 entities inhibited
-------------------- Spawning Entities Done ------------------ 61 ms
IP: 86.141.114.234:12203
IP: 88.181.75.43:12203
IP: 86.16.188.116:12203
IP: 41.239.76.173:12203
IP: 41.232.164.228:12203
IP: 41.232.35.24:22204
IP: 82.4.163.134:12203
IP: 81.164.230.247:12203
IP: 41.178.186.126:12203
IP: 90.199.1.161:12203
IP: 85.201.114.118:12203
IP: 41.238.38.92:13902
Cvar_Set2: sv_paks
Cvar_Set2: sv_referencedPaks
Cvar_Set2: sv_referencedPakNames
-----------PARSING UBERSOUND (SERVER)------------
Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level.
CG_Command_ProcessFile: ubersound/ubersound.scr
DUPLICATE ALIASES: snd_landing_stone1 and snd_landing_stone1
DUPLICATE ALIASES: alarm_switch and alarm_switch
DUPLICATE ALIASES: plantbomb1 and plantbomb1
Parse/Load time: 0.029000 seconds.
-------------UBERSOUND DONE (SERVER)---------------
-----------PARSING UBERDIALOG (SERVER)------------
Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level.
CG_Command_ProcessFile: ubersound/uberdialog.scr
Parse/Load time: 0.147000 seconds.
-------------UBERDIALOG DONE (SERVER)---------------
------ Server Initialization Complete ------ 0.91 seconds
level waittill spawn (mainframe/urm_teambalance.urm, 11)
level ^
^~^~^ Script Error: invalid waittill spawn for 'Level'
Mapinfo mod is called.
Anticham 1 is called
level waittill spawn (custome/anticham.scr, 25)
level ^
^~^~^ Script Error: invalid waittill spawn for 'Level'
Anticham 1 is enabled
level waittill spawn (mainframe/urm_teambalance.urm, 11)
level ^
^~^~^ Script Error: invalid waittill spawn for 'Level'
soundtrack switched to music/mohdm4.mus.
playing music/mohdm4.mus
music set to normal with fallback normal
Loading Ambient.scr
{Egy.Team}<>Shepo 7 : dropped gamestate, resending
SV_SendClientGameState() for {Egy.Team}<>Shepo 7
Going from CS_CONNECTED to CS_PRIMED for {Egy.Team}<>Shepo 7
sme : dropped gamestate, resending
SV_SendClientGameState() for sme
Going from CS_CONNECTED to CS_PRIMED for sme
[EVDI] Esox : dropped gamestate, resending
SV_SendClientGameState() for [EVDI] Esox
Going from CS_CONNECTED to CS_PRIMED for [EVDI] Esox
Black_Rat : dropped gamestate, resending
SV_SendClientGameState() for Black_Rat
Going from CS_CONNECTED to CS_PRIMED for Black_Rat
TURK ASKERI : dropped gamestate, resending
SV_SendClientGameState() for TURK ASKERI
Going from CS_CONNECTED to CS_PRIMED for TURK ASKERI
DaNgEr_BoY : dropped gamestate, resending
SV_SendClientGameState() for DaNgEr_BoY
Going from CS_CONNECTED to CS_PRIMED for DaNgEr_BoY
squiiid : dropped gamestate, resending
SV_SendClientGameState() for squiiid
Going from CS_CONNECTED to CS_PRIMED for squiiid
[EVDI] Bonnot : dropped gamestate, resending
SV_SendClientGameState() for [EVDI] Bonnot
Going from CS_CONNECTED to CS_PRIMED for [EVDI] Bonnot
Arbys_Oven_Mitt : dropped gamestate, resending
SV_SendClientGameState() for Arbys_Oven_Mitt
Going from CS_CONNECTED to CS_PRIMED for Arbys_Oven_Mitt
[DS].Hunter : dropped gamestate, resending
SV_SendClientGameState() for [DS].Hunter
Going from CS_CONNECTED to CS_PRIMED for [DS].Hunter
simonsays : dropped gamestate, resending
SV_SendClientGameState() for simonsays
Going from CS_CONNECTED to CS_PRIMED for simonsays
fireboy : dropped gamestate, resending
SV_SendClientGameState() for fireboy
Going from CS_CONNECTED to CS_PRIMED for fireboy
Hitch warning: 986 msec frame time
Anticham 2 is called
Anticham 2 is enabled
========================= MAM: Init ========================
Cvar_Set2: hostname_config
Cvar_Set2: password_config
Cvar_Set2: exec_config
Cvar_Set2: BladeMessage6
level waittill spawn (global/bladesecurity.scr, 119)
level ^
^~^~^ Script Error: invalid waittill spawn for 'Level'
Mod Match Désactivé
Mod Match Désactivé
Cvar_Set2: BladeGametype 2
level waittill spawn (global/mam_precache.scr, 217)
level ^
^~^~^ Script Error: invalid waittill spawn for 'Level'
======================= MAM: Helper Utilities ======================
Cvar_Set2: mam_running 1.2
Cvar_Set2: mam_session 15
----------------- MAM(15, 1.300): starting session #15
Cvar_Set2: !all
Cvar_Set2: !axis
Cvar_Set2: !allies
Cvar_Set2: !spectator
level waittill spawn (elgbot/main.scr, 25)
level ^
^~^~^ Script Error: invalid waittill spawn for 'Level'
Cvar_Set2: developer 2
Cvar_Set2: logevents 1
Cvar_Set2: developer 2
Cvar_Set2: chat 1
Cvar_Set2: sv_chatter 1
Cvar_Set2: logfile 2
Cvar_Set2: g_logsync 1
Cvar_Set2: g_inactiveSpectate 0
Cvar_Set2: g_inactiveKick 0
========================= MAM: Init ========================
Cvar_Set2: hostname_config
Cvar_Set2: password_config
Cvar_Set2: exec_config
Cvar_Set2: BladeMessage6
level waittill spawn (global/mam_precache.scr, 217)
level ^
^~^~^ Script Error: invalid waittill spawn for 'Level'
Cvar_Set2: !all
Cvar_Set2: !axis
Cvar_Set2: !allies
Cvar_Set2: !spectator
level waittill spawn (elgbot/main.scr, 25)
level ^
^~^~^ Script Error: invalid waittill spawn for 'Level'
Cvar_Set2: developer 2
Cvar_Set2: logevents 1
Cvar_Set2: developer 2
Cvar_Set2: chat 1
Cvar_Set2: sv_chatter 1
Cvar_Set2: logfile 2
Cvar_Set2: g_logsync 1
Cvar_Set2: g_inactiveSpectate 0
Cvar_Set2: g_inactiveKick 0
===================== MAM: Command Proc ====================
level waittill spawn (global/mam_cmds.scr, 238)
level ^
^~^~^ Script Error: invalid waittill spawn for 'Level'
----------------- MAM(15, 1.300): mods = | global/MAM_DefaultCmds.scr global/MAM_CIAddon.scr global/MAM_mapfix.scr global/MAM_addonpak.scr global/MAM_TACAddon.scr global/MAM_Killit.scr|
----------------- MAM(15, 1.300): mod #1 = |global/MAM_DefaultCmds.scr|
Cvar_Set2: MAM_DefaultCmdsVer 3.9
level waittill spawn (global/mam_defaultcmds.scr, 21)
level ^
^~^~^ Script Error: invalid waittill spawn for 'Level'
----------------- MAM(15, 1.300): mod #2 = |global/MAM_CIAddon.scr|
level waittill spawn (global/mam_ciaddon.scr, 19)
level ^
^~^~^ Script Error: invalid waittill spawn for 'Level'
Cvar_Set2: MAM_CIAddonVer 3.9
----------------- MAM(15, 1.300): mod #3 = |global/MAM_mapfix.scr|
Cvar_Set2: MAM_mapfix 3.9
----------------- MAM(15, 1.300): mod #4 = |global/MAM_addonpak.scr|
level waittill spawn (global/mam_addonpak.scr, 22)
level ^
^~^~^ Script Error: invalid waittill spawn for 'Level'
Cvar_Set2: MAM_addonpackV 3.9
----------------- MAM(15, 1.300): mod #5 = |global/MAM_TACAddon.scr|
exec local.mod (global/mam_init.scr, 53)
^
^~^~^ Script Error: Can't find 'global/mam_tacaddon.scr'
----------------- MAM(15, 1.300): mod #6 = |global/MAM_Killit.scr|
exec local.mod (global/mam_init.scr, 53)
^
^~^~^ Script Error: Can't find 'global/mam_killit.scr'
Cvar_Set2: BladeRestart dm/mohdm4
SV packet 86.141.114.234:670 : rcon
Rcon from 86.141.114.234:670:
ciact
Cvar_Set2: g_gametype 2
Changing Gametype To Team Death Match
Cvar_Set2: g_gametypestring Team-Match
Cvar_Set2: urm_tb 1
Cvar_Set2: urm_tb_uneven_display 1
Cvar_Set2: urm_tb_teamshud 1
Cvar_Set2: urm_tb_teams_flasher 1
Cvar_Set2: urm_tb_autobalance 1
Cvar_Set2: urm_tb_dead_only 0
Cvar_Set2: urm_tb_advert 0
Cvar_Set2: BypassRoundStart 0
[EVDI] Bonnot : dropped gamestate, resending
SV_SendClientGameState() for [EVDI] Bonnot
Going from CS_CONNECTED to CS_PRIMED for [EVDI] Bonnot
simonsays : dropped gamestate, resending
SV_SendClientGameState() for simonsays
Going from CS_CONNECTED to CS_PRIMED for simonsays
sme : dropped gamestate, resending
SV_SendClientGameState() for sme
Going from CS_CONNECTED to CS_PRIMED for sme
fireboy : dropped gamestate, resending
SV_SendClientGameState() for fireboy
Going from CS_CONNECTED to CS_PRIMED for fireboy
DaNgEr_BoY : dropped gamestate, resending
SV_SendClientGameState() for DaNgEr_BoY
Going from CS_CONNECTED to CS_PRIMED for DaNgEr_BoY
squiiid : dropped gamestate, resending
SV_SendClientGameState() for squiiid
Going from CS_CONNECTED to CS_PRIMED for squiiid
clientCommand: [DS].Hunter : 534 : score
clientCommand: [DS].Hunter : 535 : score
Going from CS_PRIMED to CS_ACTIVE for [DS].Hunter
Warning: cvar "g_maxplayerhealth" given initial values: "1500" and "250"
[DS].Hunter has entered the battle
Cvar_Set2: sv_scriptfiles 1
Cvar_Set2: sv_scriptfiles 0
clientCommand: TURK ASKERI : 1017 : score
clientCommand: TURK ASKERI : 1018 : score
Going from CS_PRIMED to CS_ACTIVE for TURK ASKERI
TURK ASKERI has entered the battle
Cvar_Set2: sv_scriptfiles 1
Cvar_Set2: sv_scriptfiles 0
SV packet 86.141.114.234:12203 : rcon
Rcon from 86.141.114.234:12203:
admin_cmd
^~^~^ ActivateWeapon: bad weapon hand
Cvar_Set2: !6
^~^~^ ActivateWeapon: bad weapon hand
Cvar_Set2: !7
clientCommand: Arbys_Oven_Mitt : 22 : score
clientCommand: Arbys_Oven_Mitt : 23 : score
Going from CS_PRIMED to CS_ACTIVE for Arbys_Oven_Mitt
Arbys_Oven_Mitt has entered the battle
Cvar_Set2: sv_scriptfiles 1
Cvar_Set2: sv_scriptfiles 0
sme : dropped gamestate, resending
SV_SendClientGameState() for sme
Going from CS_CONNECTED to CS_PRIMED for sme
Cvar_Set2: admin_cmd
> searching for command. Please wait to enter cvars again.
> Input detected:
Bad command
> Finished
^~^~^ ActivateWeapon: bad weapon hand
Cvar_Set2: !11
DaNgEr_BoY : dropped gamestate, resending
SV_SendClientGameState() for DaNgEr_BoY
Going from CS_CONNECTED to CS_PRIMED for DaNgEr_BoY
SV packet 82.4.163.134:-5186 : getstatus
clientCommand: {Egy.Team}<>Shepo 7 : 224 : score
clientCommand: {Egy.Team}<>Shepo 7 : 225 : score
Going from CS_PRIMED to CS_ACTIVE for {Egy.Team}<>Shepo 7
{Egy.Team}<>Shepo 7 has entered the battle
Cvar_Set2: sv_scriptfiles 1
Cvar_Set2: sv_scriptfiles 0
^~^~^ ActivateWeapon: bad weapon hand
Cvar_Set2: !9
clientCommand: Black_Rat : 77 : score
clientCommand: Black_Rat : 78 : score
Going from CS_PRIMED to CS_ACTIVE for Black_Rat
Black_Rat has entered the battle
Cvar_Set2: sv_scriptfiles 1
Cvar_Set2: sv_scriptfiles 0
^~^~^ ActivateWeapon: bad weapon hand
Cvar_Set2: !8
SV packet 88.181.75.43:12203 : rcon
Bad rcon from 88.181.75.43:12203:
`imadmin_7
clientCommand: simonsays : 252 : score
clientCommand: simonsays : 253 : score
Going from CS_PRIMED to CS_ACTIVE for simonsays
simonsays has entered the battle
Cvar_Set2: sv_scriptfiles 1
Cvar_Set2: sv_scriptfiles 0
sme : dropped gamestate, resending
SV_SendClientGameState() for sme
Going from CS_CONNECTED to CS_PRIMED for sme
^~^~^ ActivateWeapon: bad weapon hand
Cvar_Set2: !15
^~^~^ Add the following line to the *_precache.scr map script:
cache models/fx/bazookaexplosion_dm.tik
DaNgEr_BoY : dropped gamestate, resending
SV_SendClientGameState() for DaNgEr_BoY
Going from CS_CONNECTED to CS_PRIMED for DaNgEr_BoY
clientCommand: squiiid : 199 : score
clientCommand: squiiid : 200 : score
Going from CS_PRIMED to CS_ACTIVE for squiiid
squiiid has entered the battle
Cvar_Set2: sv_scriptfiles 1
Cvar_Set2: sv_scriptfiles 0
^~^~^ ActivateWeapon: bad weapon hand
Cvar_Set2: !13
clientCommand: fireboy : 12 : score
clientCommand: fireboy : 13 : score
Going from CS_PRIMED to CS_ACTIVE for fireboy
fireboy has entered the battle
Cvar_Set2: sv_scriptfiles 1
Cvar_Set2: sv_scriptfiles 0
^~^~^ ActivateWeapon: bad weapon hand
Cvar_Set2: !14
SV packet 41.232.35.24:22204 : rcon
Bad rcon from 41.232.35.24:22204:
`imadmin_11
clientCommand: [EVDI] Bonnot : 200 : score
clientCommand: [EVDI] Bonnot : 201 : score
Going from CS_PRIMED to CS_ACTIVE for [EVDI] Bonnot
[EVDI] Bonnot has entered the battle
Cvar_Set2: sv_scriptfiles 1
Cvar_Set2: sv_scriptfiles 0
if ((local.player.weapon.model == "models/weapons/kar98.tik") && (getcvar("kar_limit") != "2")) (global/weapon_limiter_v2b.scr, 240)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/kar98sniper.tik") && (getcvar("karsnp_limit") != "4")) (global/weapon_limiter_v2b.scr, 250)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/mp44.tik") && (getcvar("mp44_limit") != "6")) (global/weapon_limiter_v2b.scr, 260)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/mp40.tik") && (getcvar("mp40_limit") != "8")) (global/weapon_limiter_v2b.scr, 270)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/panzerschreck.tik") && (getcvar("panz_limit") != "10")) (global/weapon_limiter_v2b.scr, 280)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/shotgun.tik") && (getcvar("axshotty_limit") != "12")) (global/weapon_limiter_v2b.scr, 290)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/m1_garand.tik") && (getcvar("kar_limit") == "99")) (global/weapon_limiter_v2b.scr, 300)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/springfield.tik") && (getcvar("karsnp_limit") == "99")) (global/weapon_limiter_v2b.scr, 310)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/bar.tik") && (getcvar("mp44_limit") == "99")) (global/weapon_limiter_v2b.scr, 320)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/thompsonsmg.tik") && (getcvar("mp40_limit") == "99")) (global/weapon_limiter_v2b.scr, 330)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/bazooka.tik") && (getcvar("panz_limit") == "99")) (global/weapon_limiter_v2b.scr, 340)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/kar98.tik") && (getcvar("kar_limit") != "2")) (global/weapon_limiter_v2b.scr, 240)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/kar98sniper.tik") && (getcvar("karsnp_limit") != "4")) (global/weapon_limiter_v2b.scr, 250)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/mp44.tik") && (getcvar("mp44_limit") != "6")) (global/weapon_limiter_v2b.scr, 260)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/mp40.tik") && (getcvar("mp40_limit") != "8")) (global/weapon_limiter_v2b.scr, 270)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/panzerschreck.tik") && (getcvar("panz_limit") != "10")) (global/weapon_limiter_v2b.scr, 280)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/shotgun.tik") && (getcvar("axshotty_limit") != "12")) (global/weapon_limiter_v2b.scr, 290)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/m1_garand.tik") && (getcvar("kar_limit") == "99")) (global/weapon_limiter_v2b.scr, 300)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/springfield.tik") && (getcvar("karsnp_limit") == "99")) (global/weapon_limiter_v2b.scr, 310)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/bar.tik") && (getcvar("mp44_limit") == "99")) (global/weapon_limiter_v2b.scr, 320)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/thompsonsmg.tik") && (getcvar("mp40_limit") == "99")) (global/weapon_limiter_v2b.scr, 330)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/bazooka.tik") && (getcvar("panz_limit") == "99")) (global/weapon_limiter_v2b.scr, 340)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.
^~^~^ ActivateWeapon: bad weapon hand
Cvar_Set2: !17
sme : dropped gamestate, resending
SV_SendClientGameState() for sme
Going from CS_CONNECTED to CS_PRIMED for sme
clientCommand: [EVDI] Bonnot : 202 : score
client text ignored for [EVDI] Bonnot
SV packet 86.141.114.234:670 : rcon
Rcon from 86.141.114.234:670:
command
Cvar_Set2: command
clientCommand: {Egy.Team}<>Shepo 7 : 226 : primarydmweapon sniper
Cvar_Set2: cheats 0
clientCommand: squiiid : 201 : primarydmweapon sniper
Cvar_Set2: cheats 0
clientCommand: simonsays : 254 : disconnect
broadcast: print "simonsays disconnected\n"
Going to CS_ZOMBIE for simonsays
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^
^~^~^ Script Error: Field 'fireheld' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^
^~^~^ Script Error: Field 'dmteam' applied to NULL listener
DaNgEr_BoY : dropped gamestate, resending
SV_SendClientGameState() for DaNgEr_BoY
Going from CS_CONNECTED to CS_PRIMED for DaNgEr_BoY
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^
^~^~^ Script Error: Field 'fireheld' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^
^~^~^ Script Error: Field 'dmteam' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^
^~^~^ Script Error: Field 'fireheld' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^
^~^~^ Script Error: Field 'dmteam' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^
^~^~^ Script Error: Field 'fireheld' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^
^~^~^ Script Error: Field 'dmteam' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^
^~^~^ Script Error: Field 'fireheld' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^
^~^~^ Script Error: Field 'dmteam' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^
^~^~^ Script Error: Field 'fireheld' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^
^~^~^ Script Error: Field 'dmteam' applied to NULL listener
clientCommand: {Egy.Team}<>Shepo 7 : 227 : score
client text ignored for {Egy.Team}<>Shepo 7
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^
^~^~^ Script Error: Field 'fireheld' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^
^~^~^ Script Error: Field 'dmteam' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^
^~^~^ Script Error: Field 'fireheld' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^
^~^~^ Script Error: Field 'dmteam' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^
^~^~^ Script Error: Field 'fireheld' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^
^~^~^ Script Error: Field 'dmteam' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^
^~^~^ Script Error: Field 'fireheld' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^
^~^~^ Script Error: Field 'dmteam' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^
^~^~^ Script Error: Field 'fireheld' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^
^~^~^ Script Error: Field 'dmteam' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^
^~^~^ Script Error: Field 'fireheld' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^
^~^~^ Script Error: Field 'dmteam' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^
^~^~^ Script Error: Field 'fireheld' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^
^~^~^ Script Error: Field 'dmteam' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^
^~^~^ Script Error: Field 'fireheld' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^
^~^~^ Script Error: Field 'dmteam' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^
^~^~^ Script Error: Field 'fireheld' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^
^~^~^ Script Error: Field 'dmteam' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^
^~^~^ Script Error: Field 'fireheld' applied to NULL listener
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^
^~^~^ Script Error: Field 'dmteam' applied to NULL listener
self stufftext "locationprint 500 50 Spawn-Protect-Off 1" (global/ac/spawn_protection.scr, 76)
self ^
^~^~^ Script Error: command 'stufftext' applied to NULL listener
self takedamage (global/ac/spawn_protection.scr, 79)
self ^
^~^~^ Script Error: command 'takedamage' applied to NULL listener
self light 0 0 0 0 (global/ac/spawn_protection.scr, 80)
self ^
^~^~^ Script Error: command 'light' applied to NULL listener
SV packet 86.141.114.234:670 : rcon
Rcon from 86.141.114.234:670:
ciact
SV packet 41.239.76.173:12203 : rcon
Bad rcon from 41.239.76.173:12203:
`imadmin_9
clientCommand: [EVDI] Bonnot : 203 : score
Cvar_Set2: cheats 0
Going from CS_ZOMBIE to CS_FREE for
sme : dropped gamestate, resending
SV_SendClientGameState() for sme
Going from CS_CONNECTED to CS_PRIMED for sme
Anticham 1 check function is starting now
SV packet 86.141.114.234:670 : rcon
Rcon from 86.141.114.234:670:
status
clientCommand: {Egy.Team}<>Shepo 7 : 228 : score
Cvar_Set2: cheats 0
DaNgEr_BoY : dropped gamestate, resending
SV_SendClientGameState() for DaNgEr_BoY
Going from CS_CONNECTED to CS_PRIMED for DaNgEr_BoY
Anticham 2 check function is starting now
SV packet 86.16.188.116:12203 : rcon
Bad rcon from 86.16.188.116:12203:
`imadmin_8
clientCommand: {Egy.Team}<>Shepo 7 : 229 : score
Cvar_Set2: cheats 0
SV packet 86.141.114.234:670 : rcon
Rcon from 86.141.114.234:670:
Say
DaNgEr_BoY : dropped gamestate, resending
SV_SendClientGameState() for DaNgEr_BoY
Going from CS_CONNECTED to CS_PRIMED for DaNgEr_BoY
clientCommand: {Egy.Team}<>Shepo 7 : 230 : score
Cvar_Set2: cheats 0
SV packet 81.164.230.247:12203 : rcon
Bad rcon from 81.164.230.247:12203:
`imadmin_13
if ((local.player.weapon.model == "models/weapons/m1_garand.tik") && (getcvar("M1_limit") != "1")) (global/weapon_limiter_v2b.scr, 127)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/springfield.tik") && (getcvar("spring_limit") != "3")) (global/weapon_limiter_v2b.scr, 137)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/bar.tik") && (getcvar("bar_limit") != "5")) (global/weapon_limiter_v2b.scr, 147)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/thompsonsmg.tik") && (getcvar("thom_limit") != "7")) (global/weapon_limiter_v2b.scr, 157)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/bazooka.tik") && (getcvar("zook_limit") != "9")) (global/weapon_limiter_v2b.scr, 167)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/shotgun.tik") && (getcvar("alshotty_limit") != "11")) (global/weapon_limiter_v2b.scr, 177)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/kar98.tik") && (getcvar("M1_limit") == "99")) (global/weapon_limiter_v2b.scr, 187)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/kar98sniper.tik") && (getcvar("spring_limit") == "99")) (global/weapon_limiter_v2b.scr, 197)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/mp44.tik") && (getcvar("bar_limit") == "99")) (global/weapon_limiter_v2b.scr, 207)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/mp40.tik") && (getcvar("thom_limit") == "99")) (global/weapon_limiter_v2b.scr, 217)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/panzerschreck.tik") && (getcvar("zook_limit") == "99")) (global/weapon_limiter_v2b.scr, 227)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/m1_garand.tik") && (getcvar("M1_limit") != "1")) (global/weapon_limiter_v2b.scr, 127)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/springfield.tik") && (getcvar("spring_limit") != "3")) (global/weapon_limiter_v2b.scr, 137)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/bar.tik") && (getcvar("bar_limit") != "5")) (global/weapon_limiter_v2b.scr, 147)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/thompsonsmg.tik") && (getcvar("thom_limit") != "7")) (global/weapon_limiter_v2b.scr, 157)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/bazooka.tik") && (getcvar("zook_limit") != "9")) (global/weapon_limiter_v2b.scr, 167)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/shotgun.tik") && (getcvar("alshotty_limit") != "11")) (global/weapon_limiter_v2b.scr, 177)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.
if ((local.player.weapon.model == "models/weapons/kar98.tik") && (getcvar("M1_limit") == "99")) (global/weapon_limiter_v2b.scr, 187)
if ((local.player.weapon^
^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/ba
hzbOKhgaattg
MEGA V WOV
AAAA Match League has now started
Polish your ammo !! http://www.mohaaaa.co.uk/AAAAMOHAA/content/aaaa-league-2012-season-3-now-starts
Heeeeeeeeeeeeeeeeeeeeelp PLZZZZZZZZZZZZZZZZZZZZZ!!!!!!!!!!!!!!!!!
I have this problem every time when i put freeze-tag and my rcon system!
Can some one help me plz, i need that so much!
Capture.JPG
-
Capture.JPG
(47.8 KB)
MEGA V LKW
./mohaa_lnxded: 1: Syntax error: "(" unexpected
ps.binnaries are from package so them correct...i think
Kar98 and M1 Garand
how can i make the Kar98 ( axis rifle ) shoot rapidly like the M1 Garand ( allies rifle) without reloading after every single bullet ?
and how to enable reloading of the M1 Garand in the middle of the clip without waiting till the end of the whole clip ?
[OK] - AAAA DEDI 3 109.70.148.37
URL monitored: http://109.70.148.37:8081/AAAA3SERVER/login.html
There is no error at this point. If there were one, it would be explained here.
Next Map Info
The mod will print message about current map and next map in the top right corner, also toggable by a cvar a warning if the next map is a custom map. The mapnames are read from mapnames.txt file located in main/settings folder
100
On Intiative of Midnight here is the Map Info Mod as a seperate mod extracted from upcoming Mod Framework:
The mod will print message about current map and next map in the top right corner, also toggable by a cvar a warning if the next map is a custom map. The mapnames are read from mapnames.txt file located in main/settings folder
The mod is executed from dmprecache, if you allready run other mods you need to add to the dmprecache script.
exec custom/mapinfo/mapinfo.src
The mod will print to log file when it is called, and print to logfile if it is enabled (mapinfo 1)
Installation:
Place the mapinfo.pk3 file in your servers main folder.
Place the mapnames.txt file in your servers main/settings folder. (If the settings folder does not exist yet you need to create it.)
These cvars control the behaviour of the mod, add them to your server.cfg:
seta mapinfo 1
seta mapinfo_mapname 1
seta mapinfo_custommapwarning 1
seta mapinfo_customwarning_string1 "Next map is a custom map"
seta mapinfo_customwarning_string2 "If you do not have it server will kick you."
Description:
mapinfo 1 / 0 turns the mod on / off
mapinfo_mapname 1 / 0 sets wether the orginal map name is print e.g. dm/mohdm1 or the alias name "Southern France"
mapinfo_custommapwarning 1 / 0 sets wether warning is print if the next map is a custom map
The mapnames.txt file does not contain all names of all available custom maps, also names of single player maps are missing, would be cool if someone adds them and republish the file. (to do so open the file and add the names to mapnames2, mapnames3 - mapnames1 is allready full)
Credits: The mod is originally base on work by Giffe and Elgan
seta mapinfo 1
seta mapinfo_mapname 1
seta mapinfo_custommapwarning 1
seta mapinfo_customwarning_string1 "Next map is a custom map"
seta mapinfo_customwarning_string2 "If you do not have it server will kick you."
Next Map Info
The mod will print message about current map and next map in the top right corner, also toggable by a cvar a warning if the next map is a custom map. The mapnames are read from mapnames.txt file located in main/settings folder
100
On Intiative of Midnight here is the Map Info Mod as a seperate mod extracted from upcoming Mod Framework:
The mod will print message about current map and next map in the top right corner, also toggable by a cvar a warning if the next map is a custom map. The mapnames are read from mapnames.txt file located in main/settings folder
The mod is executed from dmprecache, if you allready run other mods you need to add to the dmprecache script.
exec custom/mapinfo/mapinfo.src
The mod will print to log file when it is called, and print to logfile if it is enabled (mapinfo 1)
Installation:
Place the mapinfo.pk3 file in your servers main folder.
Place the mapnames.txt file in your servers main/settings folder. (If the settings folder does not exist yet you need to create it.)
These cvars control the behaviour of the mod, add them to your server.cfg:
seta mapinfo 1
seta mapinfo_mapname 1
seta mapinfo_custommapwarning 1
seta mapinfo_customwarning_string1 "Next map is a custom map"
seta mapinfo_customwarning_string2 "If you do not have it server will kick you."
Description:
mapinfo 1 / 0 turns the mod on / off
mapinfo_mapname 1 / 0 sets wether the orginal map name is print e.g. dm/mohdm1 or the alias name "Southern France"
mapinfo_custommapwarning 1 / 0 sets wether warning is print if the next map is a custom map
The mapnames.txt file does not contain all names of all available custom maps, also names of single player maps are missing, would be cool if someone adds them and republish the file. (to do so open the file and add the names to mapnames2, mapnames3 - mapnames1 is allready full)
Credits: The mod is originally base on work by Giffe and Elgan
seta mapinfo 1
seta mapinfo_mapname 1
seta mapinfo_custommapwarning 1
seta mapinfo_customwarning_string1 "Next map is a custom map"
seta mapinfo_customwarning_string2 "If you do not have it server will kick you."
ezrrSyclyee
Server config for 3.5 Reborn patch
MOHAA Server Config for Reborn Patch 3.5
100
Download unzip and place in server main.
//************** Reborn Patch RC3.5 *******
//************** www.x-null.net ***********
//************** www.mohaaaa.co.uk ********
//*** Note some additional mods required **
//*** Example Freezetag Mefy mod required**
//************** Server info **************
seta sv_hostname "Place your server name here"
seta g_motd "Message here"
sets "+Admin" "Place admin name here"
sets "+Clan" "Set clan here"
sets "+Teamspeak3" "109.70.148.54:9987"
//sets "+Mumble" ""
sets "+Location" "UK"
sets "+Hosted By" "www.mohaaaa.co.uk"
sets "+webiste" "www.mohaaaa.co.uk"
sets "+Email" "admin@mohaaaa.co.uk"
//************ General Settings **************
seta skill 0 //added
seta sv_timeout "200"
seta sv_precache "1"
seta sv_maxRate "25000"
seta sv_privateClients ""
seta sv_maxclients "20"
seta sv_reconnectlimit "10"
seta sv_zombietime "1"
seta g_inactivity "0"
seta g_forcerespawn "0"
seta g_syncronousclients "0"
seta g_smoothClients "1"
seta sv_fps 20
seta sv_allowdownload 0
seta sv_floodprotect "1"
seta cheats "0"
seta sv_pure "0"
//*********** Server Network Settings ********
seta sv_flood_waitdelay "10"
seta sv_flood_persecond "4"
seta sv_flood_msgs "4"
seta noipx "1"
//************** Logs ************************
//seta fs_basepath .
//seta fs_userpath /log
//seta fs_outputpath /log
//seta logfilename "qconsole.log" //deactivated
//seta writeconfig "config.log" //deactivated
seta logfile 3
seta g_logSync "1"
seta sv_chatter 1
//seta developer 0 //1,2,3 modes available
seta sv_debuggamespy 0 //information gamespy
//*************** Extras ********************
seta sv_maxPing "9999" //activated
seta sv_minPing "500" //activated
//************* Server Passwords ************
seta rconpassword "xxxxx"
//seta sv_privatePassword ""
//seta password "x" // deactivated
//******** Game Play Default Settings *******
seta g_gravity "800"
seta g_knockback "1000"
seta g_quadfactor "3"
seta g_speed "320"
seta g_healrate 0
seta g_healthdrop 1
seta g_realismmode 1
seta g_forceteamspectate 1
seta g_spectate_allow_full_chat 0
seta sv_team_spawn_interval 0
seta g_inactivespectate 0
seta g_inactivekick 0
seta g_teamswitchdelay 10
seta g_allowjointime 20 //default 30
seta cg_forcemodels 1
//*************** Team Preferences **********
seta g_teamdamage "0"
//**************** Voting *******************
//seta g_allowVote "0" //deactivated
//seta g_votetimeout "0.3"
//************* Masterservers ***************
// add up to 4 additional master servers
seta sv_master1 "mohmaster.2015.com"
seta sv_master2 "master0.gamespy.com"
seta sv_master3 "master1.gamespy.com"
//seta sv_master1 "scapp.net"
//seta sv_master2 ""
//seta sv_master3 ""
seta sv_gamespy 1
//*******************************************
//************** ProMod *********************
//seta "promod" "0" //deactivated
//seta "playmode" "public1noac" //deactivated
//*******************************************
//*******************************************
//*******************************************
//*** Extended Gametypes (Freezetag etc.)****
//*******************************************
//************ Caputure the flag ************
//set g_extgametype ctf
//set g_ctf_settings "respawn: 0 returnboth: 1 capturepress: -1"
//************ Demolition *******************
//set g_extgametype dem
//set g_dem_settings "respawn: 1 attacker: swap mef_team_spawn_interval: 6"
//************ Freeze-Tag *******************
//set g_extgametype ft
//set g_ft_settings "meltgun: on melttime: 35" //deactived
//************ Freeze-Tag-CTF ***************
//set g_extgametype ftctf
//set g_ftctf_settings "pointlimit: 6 countdown: 30 meltgun: off mef_team_spawn_interval: 6"
//************ Freeze-Tag-Demolition ********
//set g_extgametype ftdem
//set g_ftdem_settings "settime: 20 defusetime: 10 ticktime: 60"
//************ Freeze-Tag-Objective *********
//set g_extgametype ftobj
//set g_ftobj_settings "meltgun: on melttime: 30"
//******************Gametype ****************
// Set the type of game: 1=Deathmatch 2=Team match 3=Roundbased 4=Obj
seta g_gametype 4
seta g_extgametype obj //deactivated
seta roundlimit "5"
seta timelimit "0"
seta fraglimit "7"
seta dmrespawning "0"
seta dmroundlimit "0"
//*******************************************
//************* Maprotatin / Map ************
//seta sv_maplist "obj/obj_team1 obj/obj_team2 obj/obj_team4 "
//map obj/obj_team1 //starts with hunt
seta sv_maplist "obj/obj_team1 obj/obj_team2 obj/obj_team4"
map obj/obj_team2 //= stalingrad
//********** Reborn Patch settings ***********
//************* 1.12 **********************
//** Sets banning 1=on 0=off
seta sv_banning 1
//** Sets filter 1=on 0=off readsfilterchat.cfg
seta sv_filterchat 1
//** Sets In-game chat 1=on 0=off
sv_disablechat 0
//** Sets Kinping //was 998
seta sv_kickping 0
//** sets how many connections from Same IP
seta sv_maxconnperip 3
//** Set Kick Bad cmd 1=on 0=off
seta sv_kickbadcmd 1
//** Sets Sound Distance
seta sv_sounddistance "8000"
//** Sets Anti Wall hack mode 1,2,3,4,5,6
//** 1=Bone A-WH; 2=Hitbox A-WH; 3=BonePredict
//** A-WH; 4=FramePredict A-WH;
//** 5=Testing(better accuracy);
//** 6=tweaked mode 5 (RC3.1.005+ only))
seta sv_antiwh "0"
//**
Skips AntiWH checks for players above given
//** ping (<0...999>)
sv_antiwhskipping 400
//** Sets Anti shoot through walls 1=on 0=off
seta sv_antistwh "1"
//** Sets recoil emulation 1=on 0=off
seta sv_recoilemulation "0" 1=on 0=off
//** Sets stufftext detection 1=on 0=off
seta sv_stufftextdetection "0"
//** Sets Anti cham 1=on 0=off
seta anticham "0"
//** Sets server update check delay (hours)
seta sv_updatedelay 1000
//** Turns Teambalancing feature 0=off; 1=on
seta g_teambalance 0
//** Sets an IP from which your
//** remote tool like CI, ForeSight or Scapp is
//** communicating with the patch. It will be let //** through the anti-getstatus flood as trusted //** IP.(XXX.XXX.XXX.XXX)
seta sv_remotetoolip "127.0.0.1"



