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server crash cuz of huds any help?

X-Null MOHAA Problems - Fri, 05/18/2012 - 11:36
hey all i have problem with huds

when i use this hud like this :

ihuddraw_align local.player 230 right top
ihuddraw_font local.player 230 "verdana-14"
ihuddraw_rect local.player 230 -110 183 100 14
ihuddraw_alpha local.player 230 1.0
ihuddraw_string local.player 230 ("Your Melts: 0 ")
ihuddraw_color local.player 230 0 1 0

it crash server for no reason and it never give a console log or some thing to know where is the wrong.

and when i used this hud :

ihuddraw_align $player 230 right top
ihuddraw_font $player 230 "verdana-14"
ihuddraw_rect $player 230 -110 183 100 14
ihuddraw_alpha $player 230 1.0
ihuddraw_string $player 230 ("Your Melts: 0 ")
ihuddraw_color $player 230 0 1 0


it also exist the server with this console log :

Got signal 6 - Aborted
Crash Recover Attempt will take place!
Execution path:
--> [0xffffe410]
--> [0x6]
--> /lib/libc.so.6(abort+0x101) [0x4c43a591]
--> /usr/lib/libstdc++.so.5 [0xf7fcc277]
--> /usr/lib/libstdc++.so.5 [0xf7fcc2c4]
--> /usr/lib/libstdc++.so.5 [0xf7fcc436]
--> ./fgamededmohaa.so(_ZNK14ScriptVariable11entityValue Ev+0x1c8) [0xf50df1c8]
--> ./fgameded.so(ST_iHudDrawAlign+0xa1) [0xf7b74f85]
--> ./fgamededmohaa.so(_ZN8ScriptVM7ExecuteEP14ScriptVar iablei9const_str+0x7cd) [0xf50e823d]
--> ./fgamededmohaa.so(_ZN12ScriptThread13ScriptExecuteE P14ScriptVariableiRS0_+0xec) [0xf50db0bc]
--> ./fgamededmohaa.so(_ZN8Listener21ExecuteThreadIntern alEP13Event_GAMEDLLR14ScriptVariable+0x4a) [0xf519e81a]
--> ./fgamededmohaa.so(_ZN8Listener12CreateThreadEP13Eve nt_GAMEDLL+0x29) [0xf519e659]
--> ./fgamededmohaa.so(_ZN8ScriptVM7ExecuteEP14ScriptVar iablei9const_str+0x7cd) [0xf50e823d]
--> ./fgamededmohaa.so(_ZN12ScriptMaster14ExecuteRunning Ev+0xd9) [0xf50cd7c9]
--> ./fgamededmohaa.so(G_RunFrame+0x258) [0xf5180078]
--> ./fgameded.so(G_RunFrame+0xa04) [0xf7b7aaef]
--> ./mohaa_lnxded [0x808d7ab]
--> ./mohaa_lnxded [0x8067486]
--> ./mohaa_lnxded [0x809726e]
--> /lib/libc.so.6(__libc_start_main+0xdc) [0x4c425f2c]
--> ./mohaa_lnxded(_Znwj+0x71) [0x8049c41]
mlds.sh: Server Exited
mlds.sh: To exit loop hit CTRL-C
mlds.sh: Sleeping for 15 seconds

any help please thanks :)
Categories: MOHAA News, X-Null News

OBJ maps to TDM

X-Null MOHAA Problems - Fri, 05/18/2012 - 09:27
hello fellas
i wanna add some obj maps like the hunt and omaha beach into a tdm rotation , what should i change in the map script ?
if someone has a tutorial or something it would be great , thx.
Categories: MOHAA News, X-Null News

help with hud ?

X-Null MOHAA Problems - Thu, 05/17/2012 - 11:40
hey all ,

how can i make a hud that show to the player like his own melts cuz every time i make it , it show to all players so if one player got one melts , all players will get on thier hud one melt how can i only make it for every player his own melt hud

and here is the huds:

Code:

hud local.player:

  huddraw_align  222 right top
  huddraw_font  222 "facfont-20"
  huddraw_rect  222 -105 139 100 14
  huddraw_alpha  222 1.0
  huddraw_string 222 ("Melts | REWARD")
  huddraw_color  222 0 1 0       
       
  huddraw_align  223 right top
  huddraw_font  223 "facfont-20"
  huddraw_rect  223 -100 153 100 14
  huddraw_alpha  223 1.0
  huddraw_string 223 ( " 4  |  Mine")
  huddraw_color  223 1 0 0
       
  huddraw_align  224 right top
  huddraw_font  224 "facfont-20"
  huddraw_rect  224 -100 168 100 14
  huddraw_alpha  224 1.0
  huddraw_string 224 (" 15 | Meltteam")
  huddraw_color  224 1 0 0


  // 229 - this show melt to all players not only one player
  huddraw_align  229 right top
  huddraw_font  229 "facfont-20"
  huddraw_rect  229 -110 183 100 14
  huddraw_alpha  229 1.0
  huddraw_string 229 ("Your Melts: " + local.melter.ft_awardedpoints)
  huddraw_color  229 0 1 0

end
thank you guys :)
Categories: MOHAA News, X-Null News

config folder

X-Null MOHAA Problems - Wed, 05/16/2012 - 10:02
hello all :)

one of our clan cant find his MOHAA config folder or it's hidden !! and ideas?

he is runnging windows 7
Categories: MOHAA News, X-Null News

Server crashing

X-Null MOHAA Problems - Tue, 05/15/2012 - 21:34
Hi, My server Randomly crashes, We have just played about 9 maps in a row, crossroads loaded in, then about 1 min later the server crashed. The server is from AAAAMOHAA It has the latest reborn patch in. I also Use CI. Ive copied some of the log file. I do use a few mods aswell Adminpro,Mapinfo,Anticham,
Any help would be great

Adding script: 'dm/mohdm4.scr'
Cvar_Set2: g_obj_alliedtext1 The Crossroads
Cvar_Set2: g_obj_alliedtext2
Cvar_Set2: g_obj_alliedtext3
Cvar_Set2: g_obj_axistext1 Welcome To The [DS].Clan
Cvar_Set2: g_obj_axistext2
Cvar_Set2: g_obj_axistext3
Cvar_Set2: g_scoreboardpic mohdm4
^~^~^ Add the following line to the *_precache.scr map script:
cache models/static/indycrate.tik
local.static.angles = ( 0 ) (maps/dm/mohdm4.scr, 58)
local.static^

^~^~^ Script Error: Cannot cast 'int' to vector

Unknown means of death - mg
Unknown means of death - rifle
^~^~^ Add the following line to the *_precache.scr map script:
cache models/vehicles/opeltruckgreen_d.tik
TIKI_InitTiki: could not find surface 'opel5' in 'models/vehicles/opeltruckgreen_d.tik' (check referenced skb/skd files).
Unknown means of death - mg
Unknown means of death - rifle
Unknown means of death - mg
Unknown means of death - rifle
^~^~^ Add the following line to the *_precache.scr map script:
cache models/statweapons/mg42_gun.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/static/planningtable.tik
Unknown means of death - mg
^~^~^ Add the following line to the *_precache.scr map script:
cache models/static/bunkertable.tik
Unknown means of death - mg
^~^~^ Add the following line to the *_precache.scr map script:
cache models/items/item_grenade_ammobox.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/items/item_rifle_ammobox.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/items/item_smg_ammobox.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/items/item_mg_ammobox.tik
local.killbrush setsize ( -525 -721 -0 ) ( 525 721 10 ) (maps/dm/mohdm4.scr, 216)
local.killbrush ^

^~^~^ Script Error: command 'setsize' applied to NIL

local.killbrush setsize ( -1132 -957 -0 ) ( 1132 957 10 ) (maps/dm/mohdm4.scr, 221)
local.killbrush ^

^~^~^ Script Error: command 'setsize' applied to NIL

local.killbrush setsize ( -1735 -1286 -0 ) ( 1735 1286 10 ) (maps/dm/mohdm4.scr, 226)
local.killbrush ^

^~^~^ Script Error: command 'setsize' applied to NIL

^~^~^ Add the following line to the *_precache.scr map script:
cache models/fx/corona_red.tik
AP Running weapons-limiter
AP Running spawn-protection
AP Running camper
AP Not Running cvar-forcing
AP Not Running team-balance
AP Not Running music
AP Running mines
AP Not Running time-alive
AP Not Running spec-eye
AP Running message-center
AP Not Running medics
AP Not Running jetpacks
AP Not Running countdown
AP Not Running survivor
Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
class is not a valid channel on camper_bombtick alias.
ERROR: Expecting streamed or loaded in ubersound and got 'ScriptThread' on alias camper_bombtick
Unknown parameter for camper_bombtick alias
class is not a valid channel on camper_final_countdown alias.
ERROR: Expecting streamed or loaded in ubersound and got 'ScriptThread' on alias camper_final_countdown
Unknown parameter for camper_final_countdown alias
class is not a valid channel on rain_ext alias.
ERROR: Expecting streamed or loaded in ubersound and got 'ScriptThread' on alias rain_ext
Unknown parameter for rain_ext alias
Cvar_Set2: admin_cmd
Cvar_Set2: g_statefile global/marc_aa
Cvar_Set2: g_spectatefollow_forward -56
Cvar_Set2: g_spectatefollow_right 0
Cvar_Set2: g_spectatefollow_pitch 2
Cvar_Set2: g_spectatefollow_up 24
Cvar_Set2: admin_cmd
68 entities spawned
134 simple entities spawned
0 entities inhibited
-------------------- Spawning Entities Done ------------------ 61 ms
IP: 86.141.114.234:12203
IP: 88.181.75.43:12203
IP: 86.16.188.116:12203
IP: 41.239.76.173:12203
IP: 41.232.164.228:12203
IP: 41.232.35.24:22204
IP: 82.4.163.134:12203
IP: 81.164.230.247:12203
IP: 41.178.186.126:12203
IP: 90.199.1.161:12203
IP: 85.201.114.118:12203
IP: 41.238.38.92:13902
Cvar_Set2: sv_paks
Cvar_Set2: sv_referencedPaks
Cvar_Set2: sv_referencedPakNames


-----------PARSING UBERSOUND (SERVER)------------
Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level.
CG_Command_ProcessFile: ubersound/ubersound.scr
DUPLICATE ALIASES: snd_landing_stone1 and snd_landing_stone1
DUPLICATE ALIASES: alarm_switch and alarm_switch
DUPLICATE ALIASES: plantbomb1 and plantbomb1
Parse/Load time: 0.029000 seconds.
-------------UBERSOUND DONE (SERVER)---------------



-----------PARSING UBERDIALOG (SERVER)------------
Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level.
CG_Command_ProcessFile: ubersound/uberdialog.scr
Parse/Load time: 0.147000 seconds.
-------------UBERDIALOG DONE (SERVER)---------------

------ Server Initialization Complete ------ 0.91 seconds
level waittill spawn (mainframe/urm_teambalance.urm, 11)
level ^

^~^~^ Script Error: invalid waittill spawn for 'Level'

Mapinfo mod is called.
Anticham 1 is called
level waittill spawn (custome/anticham.scr, 25)
level ^

^~^~^ Script Error: invalid waittill spawn for 'Level'

Anticham 1 is enabled
level waittill spawn (mainframe/urm_teambalance.urm, 11)
level ^

^~^~^ Script Error: invalid waittill spawn for 'Level'

soundtrack switched to music/mohdm4.mus.
playing music/mohdm4.mus
music set to normal with fallback normal
Loading Ambient.scr
{Egy.Team}<>Shepo 7 : dropped gamestate, resending
SV_SendClientGameState() for {Egy.Team}<>Shepo 7
Going from CS_CONNECTED to CS_PRIMED for {Egy.Team}<>Shepo 7
sme : dropped gamestate, resending
SV_SendClientGameState() for sme
Going from CS_CONNECTED to CS_PRIMED for sme
[EVDI] Esox : dropped gamestate, resending
SV_SendClientGameState() for [EVDI] Esox
Going from CS_CONNECTED to CS_PRIMED for [EVDI] Esox
Black_Rat : dropped gamestate, resending
SV_SendClientGameState() for Black_Rat
Going from CS_CONNECTED to CS_PRIMED for Black_Rat
TURK ASKERI : dropped gamestate, resending
SV_SendClientGameState() for TURK ASKERI
Going from CS_CONNECTED to CS_PRIMED for TURK ASKERI
DaNgEr_BoY : dropped gamestate, resending
SV_SendClientGameState() for DaNgEr_BoY
Going from CS_CONNECTED to CS_PRIMED for DaNgEr_BoY
squiiid : dropped gamestate, resending
SV_SendClientGameState() for squiiid
Going from CS_CONNECTED to CS_PRIMED for squiiid
[EVDI] Bonnot : dropped gamestate, resending
SV_SendClientGameState() for [EVDI] Bonnot
Going from CS_CONNECTED to CS_PRIMED for [EVDI] Bonnot
Arbys_Oven_Mitt : dropped gamestate, resending
SV_SendClientGameState() for Arbys_Oven_Mitt
Going from CS_CONNECTED to CS_PRIMED for Arbys_Oven_Mitt
[DS].Hunter : dropped gamestate, resending
SV_SendClientGameState() for [DS].Hunter
Going from CS_CONNECTED to CS_PRIMED for [DS].Hunter
simonsays : dropped gamestate, resending
SV_SendClientGameState() for simonsays
Going from CS_CONNECTED to CS_PRIMED for simonsays
fireboy : dropped gamestate, resending
SV_SendClientGameState() for fireboy
Going from CS_CONNECTED to CS_PRIMED for fireboy
Hitch warning: 986 msec frame time
Anticham 2 is called
Anticham 2 is enabled
========================= MAM: Init ========================
Cvar_Set2: hostname_config
Cvar_Set2: password_config
Cvar_Set2: exec_config
Cvar_Set2: BladeMessage6
level waittill spawn (global/bladesecurity.scr, 119)
level ^

^~^~^ Script Error: invalid waittill spawn for 'Level'



Mod Match Désactivé
Mod Match Désactivé
Cvar_Set2: BladeGametype 2
level waittill spawn (global/mam_precache.scr, 217)
level ^

^~^~^ Script Error: invalid waittill spawn for 'Level'

======================= MAM: Helper Utilities ======================
Cvar_Set2: mam_running 1.2
Cvar_Set2: mam_session 15
----------------- MAM(15, 1.300): starting session #15
Cvar_Set2: !all
Cvar_Set2: !axis
Cvar_Set2: !allies
Cvar_Set2: !spectator
level waittill spawn (elgbot/main.scr, 25)
level ^

^~^~^ Script Error: invalid waittill spawn for 'Level'

Cvar_Set2: developer 2
Cvar_Set2: logevents 1
Cvar_Set2: developer 2
Cvar_Set2: chat 1
Cvar_Set2: sv_chatter 1
Cvar_Set2: logfile 2
Cvar_Set2: g_logsync 1
Cvar_Set2: g_inactiveSpectate 0
Cvar_Set2: g_inactiveKick 0
========================= MAM: Init ========================
Cvar_Set2: hostname_config
Cvar_Set2: password_config
Cvar_Set2: exec_config
Cvar_Set2: BladeMessage6
level waittill spawn (global/mam_precache.scr, 217)
level ^

^~^~^ Script Error: invalid waittill spawn for 'Level'

Cvar_Set2: !all
Cvar_Set2: !axis
Cvar_Set2: !allies
Cvar_Set2: !spectator
level waittill spawn (elgbot/main.scr, 25)
level ^

^~^~^ Script Error: invalid waittill spawn for 'Level'

Cvar_Set2: developer 2
Cvar_Set2: logevents 1
Cvar_Set2: developer 2
Cvar_Set2: chat 1
Cvar_Set2: sv_chatter 1
Cvar_Set2: logfile 2
Cvar_Set2: g_logsync 1
Cvar_Set2: g_inactiveSpectate 0
Cvar_Set2: g_inactiveKick 0
===================== MAM: Command Proc ====================
level waittill spawn (global/mam_cmds.scr, 238)
level ^

^~^~^ Script Error: invalid waittill spawn for 'Level'

----------------- MAM(15, 1.300): mods = | global/MAM_DefaultCmds.scr global/MAM_CIAddon.scr global/MAM_mapfix.scr global/MAM_addonpak.scr global/MAM_TACAddon.scr global/MAM_Killit.scr|
----------------- MAM(15, 1.300): mod #1 = |global/MAM_DefaultCmds.scr|
Cvar_Set2: MAM_DefaultCmdsVer 3.9
level waittill spawn (global/mam_defaultcmds.scr, 21)
level ^

^~^~^ Script Error: invalid waittill spawn for 'Level'

----------------- MAM(15, 1.300): mod #2 = |global/MAM_CIAddon.scr|
level waittill spawn (global/mam_ciaddon.scr, 19)
level ^

^~^~^ Script Error: invalid waittill spawn for 'Level'

Cvar_Set2: MAM_CIAddonVer 3.9
----------------- MAM(15, 1.300): mod #3 = |global/MAM_mapfix.scr|
Cvar_Set2: MAM_mapfix 3.9
----------------- MAM(15, 1.300): mod #4 = |global/MAM_addonpak.scr|
level waittill spawn (global/mam_addonpak.scr, 22)
level ^

^~^~^ Script Error: invalid waittill spawn for 'Level'

Cvar_Set2: MAM_addonpackV 3.9
----------------- MAM(15, 1.300): mod #5 = |global/MAM_TACAddon.scr|
exec local.mod (global/mam_init.scr, 53)
^

^~^~^ Script Error: Can't find 'global/mam_tacaddon.scr'

----------------- MAM(15, 1.300): mod #6 = |global/MAM_Killit.scr|
exec local.mod (global/mam_init.scr, 53)
^

^~^~^ Script Error: Can't find 'global/mam_killit.scr'

Cvar_Set2: BladeRestart dm/mohdm4
SV packet 86.141.114.234:670 : rcon
Rcon from 86.141.114.234:670:
ciact
Cvar_Set2: g_gametype 2
Changing Gametype To Team Death Match
Cvar_Set2: g_gametypestring Team-Match
Cvar_Set2: urm_tb 1
Cvar_Set2: urm_tb_uneven_display 1
Cvar_Set2: urm_tb_teamshud 1
Cvar_Set2: urm_tb_teams_flasher 1
Cvar_Set2: urm_tb_autobalance 1
Cvar_Set2: urm_tb_dead_only 0
Cvar_Set2: urm_tb_advert 0
Cvar_Set2: BypassRoundStart 0
[EVDI] Bonnot : dropped gamestate, resending
SV_SendClientGameState() for [EVDI] Bonnot
Going from CS_CONNECTED to CS_PRIMED for [EVDI] Bonnot
simonsays : dropped gamestate, resending
SV_SendClientGameState() for simonsays
Going from CS_CONNECTED to CS_PRIMED for simonsays
sme : dropped gamestate, resending
SV_SendClientGameState() for sme
Going from CS_CONNECTED to CS_PRIMED for sme
fireboy : dropped gamestate, resending
SV_SendClientGameState() for fireboy
Going from CS_CONNECTED to CS_PRIMED for fireboy
DaNgEr_BoY : dropped gamestate, resending
SV_SendClientGameState() for DaNgEr_BoY
Going from CS_CONNECTED to CS_PRIMED for DaNgEr_BoY
squiiid : dropped gamestate, resending
SV_SendClientGameState() for squiiid
Going from CS_CONNECTED to CS_PRIMED for squiiid
clientCommand: [DS].Hunter : 534 : score
clientCommand: [DS].Hunter : 535 : score
Going from CS_PRIMED to CS_ACTIVE for [DS].Hunter
Warning: cvar "g_maxplayerhealth" given initial values: "1500" and "250"
[DS].Hunter has entered the battle
Cvar_Set2: sv_scriptfiles 1
Cvar_Set2: sv_scriptfiles 0
clientCommand: TURK ASKERI : 1017 : score
clientCommand: TURK ASKERI : 1018 : score
Going from CS_PRIMED to CS_ACTIVE for TURK ASKERI
TURK ASKERI has entered the battle
Cvar_Set2: sv_scriptfiles 1
Cvar_Set2: sv_scriptfiles 0
SV packet 86.141.114.234:12203 : rcon
Rcon from 86.141.114.234:12203:
admin_cmd
^~^~^ ActivateWeapon: bad weapon hand
Cvar_Set2: !6
^~^~^ ActivateWeapon: bad weapon hand
Cvar_Set2: !7
clientCommand: Arbys_Oven_Mitt : 22 : score
clientCommand: Arbys_Oven_Mitt : 23 : score
Going from CS_PRIMED to CS_ACTIVE for Arbys_Oven_Mitt
Arbys_Oven_Mitt has entered the battle
Cvar_Set2: sv_scriptfiles 1
Cvar_Set2: sv_scriptfiles 0
sme : dropped gamestate, resending
SV_SendClientGameState() for sme
Going from CS_CONNECTED to CS_PRIMED for sme
Cvar_Set2: admin_cmd

> searching for command. Please wait to enter cvars again.

> Input detected:
Bad command
> Finished
^~^~^ ActivateWeapon: bad weapon hand
Cvar_Set2: !11
DaNgEr_BoY : dropped gamestate, resending
SV_SendClientGameState() for DaNgEr_BoY
Going from CS_CONNECTED to CS_PRIMED for DaNgEr_BoY
SV packet 82.4.163.134:-5186 : getstatus
clientCommand: {Egy.Team}<>Shepo 7 : 224 : score
clientCommand: {Egy.Team}<>Shepo 7 : 225 : score
Going from CS_PRIMED to CS_ACTIVE for {Egy.Team}<>Shepo 7
{Egy.Team}<>Shepo 7 has entered the battle
Cvar_Set2: sv_scriptfiles 1
Cvar_Set2: sv_scriptfiles 0
^~^~^ ActivateWeapon: bad weapon hand
Cvar_Set2: !9
clientCommand: Black_Rat : 77 : score
clientCommand: Black_Rat : 78 : score
Going from CS_PRIMED to CS_ACTIVE for Black_Rat
Black_Rat has entered the battle
Cvar_Set2: sv_scriptfiles 1
Cvar_Set2: sv_scriptfiles 0
^~^~^ ActivateWeapon: bad weapon hand
Cvar_Set2: !8
SV packet 88.181.75.43:12203 : rcon
Bad rcon from 88.181.75.43:12203:
`imadmin_7
clientCommand: simonsays : 252 : score
clientCommand: simonsays : 253 : score
Going from CS_PRIMED to CS_ACTIVE for simonsays
simonsays has entered the battle
Cvar_Set2: sv_scriptfiles 1
Cvar_Set2: sv_scriptfiles 0
sme : dropped gamestate, resending
SV_SendClientGameState() for sme
Going from CS_CONNECTED to CS_PRIMED for sme
^~^~^ ActivateWeapon: bad weapon hand
Cvar_Set2: !15
^~^~^ Add the following line to the *_precache.scr map script:
cache models/fx/bazookaexplosion_dm.tik
DaNgEr_BoY : dropped gamestate, resending
SV_SendClientGameState() for DaNgEr_BoY
Going from CS_CONNECTED to CS_PRIMED for DaNgEr_BoY
clientCommand: squiiid : 199 : score
clientCommand: squiiid : 200 : score
Going from CS_PRIMED to CS_ACTIVE for squiiid
squiiid has entered the battle
Cvar_Set2: sv_scriptfiles 1
Cvar_Set2: sv_scriptfiles 0
^~^~^ ActivateWeapon: bad weapon hand
Cvar_Set2: !13
clientCommand: fireboy : 12 : score
clientCommand: fireboy : 13 : score
Going from CS_PRIMED to CS_ACTIVE for fireboy
fireboy has entered the battle
Cvar_Set2: sv_scriptfiles 1
Cvar_Set2: sv_scriptfiles 0
^~^~^ ActivateWeapon: bad weapon hand
Cvar_Set2: !14
SV packet 41.232.35.24:22204 : rcon
Bad rcon from 41.232.35.24:22204:
`imadmin_11
clientCommand: [EVDI] Bonnot : 200 : score
clientCommand: [EVDI] Bonnot : 201 : score
Going from CS_PRIMED to CS_ACTIVE for [EVDI] Bonnot
[EVDI] Bonnot has entered the battle
Cvar_Set2: sv_scriptfiles 1
Cvar_Set2: sv_scriptfiles 0
if ((local.player.weapon.model == "models/weapons/kar98.tik") && (getcvar("kar_limit") != "2")) (global/weapon_limiter_v2b.scr, 240)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/kar98sniper.tik") && (getcvar("karsnp_limit") != "4")) (global/weapon_limiter_v2b.scr, 250)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/mp44.tik") && (getcvar("mp44_limit") != "6")) (global/weapon_limiter_v2b.scr, 260)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/mp40.tik") && (getcvar("mp40_limit") != "8")) (global/weapon_limiter_v2b.scr, 270)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/panzerschreck.tik") && (getcvar("panz_limit") != "10")) (global/weapon_limiter_v2b.scr, 280)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/shotgun.tik") && (getcvar("axshotty_limit") != "12")) (global/weapon_limiter_v2b.scr, 290)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/m1_garand.tik") && (getcvar("kar_limit") == "99")) (global/weapon_limiter_v2b.scr, 300)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/springfield.tik") && (getcvar("karsnp_limit") == "99")) (global/weapon_limiter_v2b.scr, 310)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/bar.tik") && (getcvar("mp44_limit") == "99")) (global/weapon_limiter_v2b.scr, 320)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/thompsonsmg.tik") && (getcvar("mp40_limit") == "99")) (global/weapon_limiter_v2b.scr, 330)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/bazooka.tik") && (getcvar("panz_limit") == "99")) (global/weapon_limiter_v2b.scr, 340)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/kar98.tik") && (getcvar("kar_limit") != "2")) (global/weapon_limiter_v2b.scr, 240)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/kar98sniper.tik") && (getcvar("karsnp_limit") != "4")) (global/weapon_limiter_v2b.scr, 250)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/mp44.tik") && (getcvar("mp44_limit") != "6")) (global/weapon_limiter_v2b.scr, 260)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/mp40.tik") && (getcvar("mp40_limit") != "8")) (global/weapon_limiter_v2b.scr, 270)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/panzerschreck.tik") && (getcvar("panz_limit") != "10")) (global/weapon_limiter_v2b.scr, 280)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/shotgun.tik") && (getcvar("axshotty_limit") != "12")) (global/weapon_limiter_v2b.scr, 290)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/m1_garand.tik") && (getcvar("kar_limit") == "99")) (global/weapon_limiter_v2b.scr, 300)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/springfield.tik") && (getcvar("karsnp_limit") == "99")) (global/weapon_limiter_v2b.scr, 310)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/bar.tik") && (getcvar("mp44_limit") == "99")) (global/weapon_limiter_v2b.scr, 320)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/thompsonsmg.tik") && (getcvar("mp40_limit") == "99")) (global/weapon_limiter_v2b.scr, 330)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/bazooka.tik") && (getcvar("panz_limit") == "99")) (global/weapon_limiter_v2b.scr, 340)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/kar98sniper.tik'. You are using a command that requires exactly one.

^~^~^ ActivateWeapon: bad weapon hand
Cvar_Set2: !17
sme : dropped gamestate, resending
SV_SendClientGameState() for sme
Going from CS_CONNECTED to CS_PRIMED for sme
clientCommand: [EVDI] Bonnot : 202 : score
client text ignored for [EVDI] Bonnot
SV packet 86.141.114.234:670 : rcon
Rcon from 86.141.114.234:670:
command
Cvar_Set2: command
clientCommand: {Egy.Team}<>Shepo 7 : 226 : primarydmweapon sniper
Cvar_Set2: cheats 0
clientCommand: squiiid : 201 : primarydmweapon sniper
Cvar_Set2: cheats 0
clientCommand: simonsays : 254 : disconnect
broadcast: print "simonsays disconnected\n"
Going to CS_ZOMBIE for simonsays
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^

^~^~^ Script Error: Field 'fireheld' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^

^~^~^ Script Error: Field 'dmteam' applied to NULL listener

DaNgEr_BoY : dropped gamestate, resending
SV_SendClientGameState() for DaNgEr_BoY
Going from CS_CONNECTED to CS_PRIMED for DaNgEr_BoY
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^

^~^~^ Script Error: Field 'fireheld' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^

^~^~^ Script Error: Field 'dmteam' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^

^~^~^ Script Error: Field 'fireheld' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^

^~^~^ Script Error: Field 'dmteam' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^

^~^~^ Script Error: Field 'fireheld' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^

^~^~^ Script Error: Field 'dmteam' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^

^~^~^ Script Error: Field 'fireheld' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^

^~^~^ Script Error: Field 'dmteam' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^

^~^~^ Script Error: Field 'fireheld' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^

^~^~^ Script Error: Field 'dmteam' applied to NULL listener

clientCommand: {Egy.Team}<>Shepo 7 : 227 : score
client text ignored for {Egy.Team}<>Shepo 7
if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^

^~^~^ Script Error: Field 'fireheld' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^

^~^~^ Script Error: Field 'dmteam' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^

^~^~^ Script Error: Field 'fireheld' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^

^~^~^ Script Error: Field 'dmteam' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^

^~^~^ Script Error: Field 'fireheld' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^

^~^~^ Script Error: Field 'dmteam' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^

^~^~^ Script Error: Field 'fireheld' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^

^~^~^ Script Error: Field 'dmteam' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^

^~^~^ Script Error: Field 'fireheld' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^

^~^~^ Script Error: Field 'dmteam' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^

^~^~^ Script Error: Field 'fireheld' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^

^~^~^ Script Error: Field 'dmteam' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^

^~^~^ Script Error: Field 'fireheld' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^

^~^~^ Script Error: Field 'dmteam' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^

^~^~^ Script Error: Field 'fireheld' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^

^~^~^ Script Error: Field 'dmteam' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^

^~^~^ Script Error: Field 'fireheld' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^

^~^~^ Script Error: Field 'dmteam' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self^

^~^~^ Script Error: Field 'fireheld' applied to NULL listener

if(self.fireheld == 1 || self.dmteam == "spectator") (global/ac/spawn_protection.scr, 68)
if(self.fireheld == 1 || self^

^~^~^ Script Error: Field 'dmteam' applied to NULL listener

self stufftext "locationprint 500 50 Spawn-Protect-Off 1" (global/ac/spawn_protection.scr, 76)
self ^

^~^~^ Script Error: command 'stufftext' applied to NULL listener

self takedamage (global/ac/spawn_protection.scr, 79)
self ^

^~^~^ Script Error: command 'takedamage' applied to NULL listener

self light 0 0 0 0 (global/ac/spawn_protection.scr, 80)
self ^

^~^~^ Script Error: command 'light' applied to NULL listener

SV packet 86.141.114.234:670 : rcon
Rcon from 86.141.114.234:670:
ciact
SV packet 41.239.76.173:12203 : rcon
Bad rcon from 41.239.76.173:12203:
`imadmin_9
clientCommand: [EVDI] Bonnot : 203 : score
Cvar_Set2: cheats 0
Going from CS_ZOMBIE to CS_FREE for
sme : dropped gamestate, resending
SV_SendClientGameState() for sme
Going from CS_CONNECTED to CS_PRIMED for sme
Anticham 1 check function is starting now
SV packet 86.141.114.234:670 : rcon
Rcon from 86.141.114.234:670:
status
clientCommand: {Egy.Team}<>Shepo 7 : 228 : score
Cvar_Set2: cheats 0
DaNgEr_BoY : dropped gamestate, resending
SV_SendClientGameState() for DaNgEr_BoY
Going from CS_CONNECTED to CS_PRIMED for DaNgEr_BoY
Anticham 2 check function is starting now
SV packet 86.16.188.116:12203 : rcon
Bad rcon from 86.16.188.116:12203:
`imadmin_8
clientCommand: {Egy.Team}<>Shepo 7 : 229 : score
Cvar_Set2: cheats 0
SV packet 86.141.114.234:670 : rcon
Rcon from 86.141.114.234:670:
Say
DaNgEr_BoY : dropped gamestate, resending
SV_SendClientGameState() for DaNgEr_BoY
Going from CS_CONNECTED to CS_PRIMED for DaNgEr_BoY
clientCommand: {Egy.Team}<>Shepo 7 : 230 : score
Cvar_Set2: cheats 0
SV packet 81.164.230.247:12203 : rcon
Bad rcon from 81.164.230.247:12203:
`imadmin_13
if ((local.player.weapon.model == "models/weapons/m1_garand.tik") && (getcvar("M1_limit") != "1")) (global/weapon_limiter_v2b.scr, 127)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/springfield.tik") && (getcvar("spring_limit") != "3")) (global/weapon_limiter_v2b.scr, 137)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/bar.tik") && (getcvar("bar_limit") != "5")) (global/weapon_limiter_v2b.scr, 147)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/thompsonsmg.tik") && (getcvar("thom_limit") != "7")) (global/weapon_limiter_v2b.scr, 157)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/bazooka.tik") && (getcvar("zook_limit") != "9")) (global/weapon_limiter_v2b.scr, 167)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/shotgun.tik") && (getcvar("alshotty_limit") != "11")) (global/weapon_limiter_v2b.scr, 177)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/kar98.tik") && (getcvar("M1_limit") == "99")) (global/weapon_limiter_v2b.scr, 187)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/kar98sniper.tik") && (getcvar("spring_limit") == "99")) (global/weapon_limiter_v2b.scr, 197)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/mp44.tik") && (getcvar("bar_limit") == "99")) (global/weapon_limiter_v2b.scr, 207)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/mp40.tik") && (getcvar("thom_limit") == "99")) (global/weapon_limiter_v2b.scr, 217)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/panzerschreck.tik") && (getcvar("zook_limit") == "99")) (global/weapon_limiter_v2b.scr, 227)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/m1_garand.tik") && (getcvar("M1_limit") != "1")) (global/weapon_limiter_v2b.scr, 127)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/springfield.tik") && (getcvar("spring_limit") != "3")) (global/weapon_limiter_v2b.scr, 137)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/bar.tik") && (getcvar("bar_limit") != "5")) (global/weapon_limiter_v2b.scr, 147)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/thompsonsmg.tik") && (getcvar("thom_limit") != "7")) (global/weapon_limiter_v2b.scr, 157)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/bazooka.tik") && (getcvar("zook_limit") != "9")) (global/weapon_limiter_v2b.scr, 167)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/shotgun.tik") && (getcvar("alshotty_limit") != "11")) (global/weapon_limiter_v2b.scr, 177)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/bazooka.tik'. You are using a command that requires exactly one.

if ((local.player.weapon.model == "models/weapons/kar98.tik") && (getcvar("M1_limit") == "99")) (global/weapon_limiter_v2b.scr, 187)
if ((local.player.weapon^

^~^~^ Script Error: There are 0 entities with targetname 'models/weapons/ba
Categories: MOHAA News, X-Null News

hzbOKhgaattg

NEWS from EGL League - Tue, 05/15/2012 - 20:21
Forum: Join Us
Thread starter: hzbOKhgaattg
Message author: hzbOKhgaattg
Number of replies: 0

MEGA V WOV

AAAA Latest - Tue, 05/15/2012 - 19:09
Start: 06/08/2012 19:00
End: 06/08/2012 23:59
Timezone: Europe/London
Match booking Date
Friday, June 8, 2012 - 17:00 - 21:00
Type of match
AAAA League match
Match server
AAAA Match server - 3 109.70.148.92:12211
MOHAAC ID
aaaamegavwov
Match owner
Heatsinkbod
Match owner email
heatsinkbod@idnet.com
Match Owner XFIRE ID
heatsinkbod
Match owner Teamspeak
109.70.148.70.54:9987
Match Details
MEGA V WOV
     
 
 
 
 
 

No Comments

Categories: AAAA Latest, MOHAA News

AAAA Match League has now started

AAAA Latest - Tue, 05/15/2012 - 18:41
Start: 05/15/2012 17:40
End: 05/23/2012 18:40
Timezone: Europe/London
Start: 05/15/2012 17:40
End: 05/23/2012 18:40
Timezone: Europe/London

Polish your ammo !! http://www.mohaaaa.co.uk/AAAAMOHAA/content/aaaa-league-2012-season-3-now-starts

Categories: AAAA Latest, MOHAA News

Heeeeeeeeeeeeeeeeeeeeelp PLZZZZZZZZZZZZZZZZZZZZZ!!!!!!!!!!!!!!!!!

X-Null MOHAA Problems - Tue, 05/15/2012 - 18:00
Hi guys !
I have this problem every time when i put freeze-tag and my rcon system!
Can some one help me plz, i need that so much!

Capture.JPG
Attached Images
Categories: MOHAA News, X-Null News

MEGA V LKW

AAAA Latest - Tue, 05/15/2012 - 13:29
Start: 05/25/2012 20:00
End: 05/25/2012 23:59
Timezone: Europe/London
Match booking Date
Friday, May 25, 2012 - 18:00 - 21:30
Type of match
AAAA League match
Match server
AAAA Match server - 1 109.70.148.54:12211
MOHAAC ID
aaaamegavlkw
Match owner
Heatsinkbod
Match owner email
jrboden@idnet.net
Match Owner XFIRE ID
heatsinkbod
Match owner Teamspeak
109.70.148.70.54:9987
Match Details
MEGA V LKW
     
 
 
 
 
 

No Comments

Categories: AAAA Latest, MOHAA News

./mohaa_lnxded: 1: Syntax error: "(" unexpected

X-Null Patch 1.12 Server General - Mon, 05/14/2012 - 17:26
./mohaa_lnxded: 1: Syntax error: "(" unexpected <<< what does it means when trying to patch server? (1.12 RC2.5 Gamma Linux Patch)

ps.binnaries are from package so them correct...i think
Categories: MOHAA News, X-Null News

Kar98 and M1 Garand

X-Null MOHAA Enhancements - Mon, 05/14/2012 - 11:35
hello guys i have 2 questions
how can i make the Kar98 ( axis rifle ) shoot rapidly like the M1 Garand ( allies rifle) without reloading after every single bullet ?
and how to enable reloading of the M1 Garand in the middle of the clip without waiting till the end of the whole clip ?
Categories: MOHAA News, X-Null News

[OK] - AAAA DEDI 3 109.70.148.37

AAAA Server Status - Mon, 05/14/2012 - 10:30
Status set on Mon May 14 04:30:04 -0500 2012
URL monitored: http://109.70.148.37:8081/AAAA3SERVER/login.html
There is no error at this point. If there were one, it would be explained here.
Categories: AAAA Server Status

Next Map Info

AAAA Latest - Mon, 05/14/2012 - 02:17
Untitled Document
Mod Name
Map Info
Mod File (number of downloads)
Mod Screen shot Total Views of this Mod
Mod Version
V1
Mod File Tested and Validated
Tested and Validated. By - AAAAHeatsinkbod
Mod Type
Map Info
Server or Client Mod
Server Side mod
  Mod Info External Mod Status
Fully working no errors
Mod compatable with Reborn
All
Mod Short Description
The mod will print message about current map and next map in the top right corner
Mod Description

The mod will print message about current map and next map in the top right corner, also toggable by a cvar a warning if the next map is a custom map. The mapnames are read from mapnames.txt file located in main/settings folder

Mod Rating
5

 

 
Mod videoDirect Link
Mod Xfire / Youtube Video of Map
Submitter Initial Rating
Fantastic
Please Vote for This Mod
Average: Select ratingCancel ratingPoorOkayGoodGreatAwesome
No votes yet
Mod Percentage

100

Mod's File External Link
Mod Creator
Joto - Credits: The mod is originally base on work by Giffe and Elgan
Mod Support
Mod Credits
SCAPP - JOTO Credits: The mod is originally base on work by Giffe and Elgan
Mod Requirements
Mod Install Info

On Intiative of Midnight here is the Map Info Mod as a seperate mod extracted from upcoming Mod Framework:

The mod will print message about current map and next map in the top right corner, also toggable by a cvar a warning if the next map is a custom map. The mapnames are read from mapnames.txt file located in main/settings folder

The mod is executed from dmprecache, if you allready run other mods you need to add to the dmprecache script.
exec custom/mapinfo/mapinfo.src
The mod will print to log file when it is called, and print to logfile if it is enabled (mapinfo 1)

Installation:

Place the mapinfo.pk3 file in your servers main folder.
Place the mapnames.txt file in your servers main/settings folder. (If the settings folder does not exist yet you need to create it.)

These cvars control the behaviour of the mod, add them to your server.cfg:

seta mapinfo 1
seta mapinfo_mapname 1
seta mapinfo_custommapwarning 1
seta mapinfo_customwarning_string1 "Next map is a custom map"
seta mapinfo_customwarning_string2 "If you do not have it server will kick you."

Description:

mapinfo 1 / 0 turns the mod on / off
mapinfo_mapname 1 / 0 sets wether the orginal map name is print e.g. dm/mohdm1 or the alias name "Southern France"
mapinfo_custommapwarning 1 / 0 sets wether warning is print if the next map is a custom map

The mapnames.txt file does not contain all names of all available custom maps, also names of single player maps are missing, would be cool if someone adds them and republish the file. (to do so open the file and add the names to mapnames2, mapnames3 - mapnames1 is allready full)

Credits: The mod is originally base on work by Giffe and Elgan

Mod Config / setup

seta mapinfo 1
seta mapinfo_mapname 1
seta mapinfo_custommapwarning 1
seta mapinfo_customwarning_string1 "Next map is a custom map"
seta mapinfo_customwarning_string2 "If you do not have it server will kick you."

 

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Categories: AAAA Latest, MOHAA News

Next Map Info

AAAA Latest - Mon, 05/14/2012 - 02:10
Untitled Document
Mod Name
Map Info
Mod File (number of downloads)
Mod Screen shot
Total Views of this Mod
Mod Version
V1
Mod File Tested and Validated
Tested and Validated. By - AAAAHeatsinkbod
Mod Type
Map Info
Server or Client Mod
Server Side mod
  Mod Info External Mod Status
Fully working no errors
Mod compatable with Reborn
All
Mod Short Description
The mod will print message about current map and next map in the top right corner
Mod Description

The mod will print message about current map and next map in the top right corner, also toggable by a cvar a warning if the next map is a custom map. The mapnames are read from mapnames.txt file located in main/settings folder

Mod Rating
5

 

 
Mod videoDirect Link
Mod Xfire / Youtube Video of Map
Submitter Initial Rating
Fantastic
Please Vote for This Mod
Average: Select ratingCancel ratingPoorOkayGoodGreatAwesome
Your rating: None Average: 5 (1 vote)
Mod Percentage

100

Mod's File External Link
Mod Creator
Joto - Credits: The mod is originally base on work by Giffe and Elgan
Mod Support
Mod Credits
SCAPP - JOTO Credits: The mod is originally base on work by Giffe and Elgan
Mod Requirements
Mod Install Info

On Intiative of Midnight here is the Map Info Mod as a seperate mod extracted from upcoming Mod Framework:

The mod will print message about current map and next map in the top right corner, also toggable by a cvar a warning if the next map is a custom map. The mapnames are read from mapnames.txt file located in main/settings folder

The mod is executed from dmprecache, if you allready run other mods you need to add to the dmprecache script.
exec custom/mapinfo/mapinfo.src
The mod will print to log file when it is called, and print to logfile if it is enabled (mapinfo 1)

Installation:

Place the mapinfo.pk3 file in your servers main folder.
Place the mapnames.txt file in your servers main/settings folder. (If the settings folder does not exist yet you need to create it.)

These cvars control the behaviour of the mod, add them to your server.cfg:

seta mapinfo 1
seta mapinfo_mapname 1
seta mapinfo_custommapwarning 1
seta mapinfo_customwarning_string1 "Next map is a custom map"
seta mapinfo_customwarning_string2 "If you do not have it server will kick you."

Description:

mapinfo 1 / 0 turns the mod on / off
mapinfo_mapname 1 / 0 sets wether the orginal map name is print e.g. dm/mohdm1 or the alias name "Southern France"
mapinfo_custommapwarning 1 / 0 sets wether warning is print if the next map is a custom map

The mapnames.txt file does not contain all names of all available custom maps, also names of single player maps are missing, would be cool if someone adds them and republish the file. (to do so open the file and add the names to mapnames2, mapnames3 - mapnames1 is allready full)

Credits: The mod is originally base on work by Giffe and Elgan

Mod Config / setup

seta mapinfo 1
seta mapinfo_mapname 1
seta mapinfo_custommapwarning 1
seta mapinfo_customwarning_string1 "Next map is a custom map"
seta mapinfo_customwarning_string2 "If you do not have it server will kick you."

 

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Categories: AAAA Latest, MOHAA News

ezrrSyclyee

NEWS from EGL League - Sun, 05/13/2012 - 19:54
Forum: Join Us
Thread starter: ezrrSyclyee
Message author: ezrrSyclyee
Number of replies: 0

Server config for 3.5 Reborn patch

AAAA Latest - Sun, 05/13/2012 - 12:41
Untitled Document
Mod Name
server.cgf
Mod File (number of downloads)
2.18 kB
Mod Screen shot Total Views of this Mod
Mod Version
V3.5
Mod File Tested and Validated
Tested and Validated. By - AAAAHeatsinkbod
Mod Type
Server Administration - Control
Server or Client Mod
Server Side mod
  Mod Info External
Mod Status
Fully working no errors
Mod compatable with Reborn
All
Mod Short Description
MOHAA Server Config for Reborn Patch 3.5
Mod Description

MOHAA Server Config for Reborn Patch 3.5

Mod Rating
5

 

 
Mod videoDirect Link
Mod Xfire / Youtube Video of Map
Submitter Initial Rating
Fantastic
Please Vote for This Mod
Average: Select ratingCancel ratingPoorOkayGoodGreatAwesome
Your rating: None Average: 5 (1 vote)
Mod Percentage

100

Mod's File External Link
Mod Creator
Reborn X-null patch
Mod Support Mod Credits
Reborn X-null patch
Mod Requirements
Reborn £.5 Patch
Mod Install Info

Download unzip and place in server main.

Mod Config / setup

//************** Reborn Patch RC3.5 *******
//************** www.x-null.net ***********
//************** www.mohaaaa.co.uk ********
//*** Note some additional mods required **
//*** Example Freezetag Mefy mod required**

//************** Server info **************
seta sv_hostname "Place your server name here"
seta g_motd "Message here"
sets "+Admin" "Place admin name here"
sets "+Clan" "Set clan here"
sets "+Teamspeak3" "109.70.148.54:9987"
//sets "+Mumble" ""
sets "+Location" "UK"
sets "+Hosted By" "www.mohaaaa.co.uk"
sets "+webiste" "www.mohaaaa.co.uk"
sets "+Email" "admin@mohaaaa.co.uk"

//************ General Settings **************
seta skill 0 //added
seta sv_timeout "200"
seta sv_precache "1"
seta sv_maxRate "25000"
seta sv_privateClients ""
seta sv_maxclients "20"
seta sv_reconnectlimit "10"
seta sv_zombietime "1"
seta g_inactivity "0"
seta g_forcerespawn "0"
seta g_syncronousclients "0"
seta g_smoothClients "1"
seta sv_fps 20
seta sv_allowdownload 0
seta sv_floodprotect "1"
seta cheats "0"
seta sv_pure "0"

//*********** Server Network Settings ********
seta sv_flood_waitdelay "10"
seta sv_flood_persecond "4"
seta sv_flood_msgs "4"
seta noipx "1"

//************** Logs ************************
//seta fs_basepath .
//seta fs_userpath /log
//seta fs_outputpath /log
//seta logfilename "qconsole.log" //deactivated
//seta writeconfig "config.log" //deactivated
seta logfile 3
seta g_logSync "1"
seta sv_chatter 1

//seta developer 0 //1,2,3 modes available
seta sv_debuggamespy 0 //information gamespy

//*************** Extras ********************
seta sv_maxPing "9999" //activated
seta sv_minPing "500" //activated

//************* Server Passwords ************
seta rconpassword "xxxxx"
//seta sv_privatePassword ""
//seta password "x" // deactivated

//******** Game Play Default Settings *******
seta g_gravity "800"
seta g_knockback "1000"
seta g_quadfactor "3"
seta g_speed "320"
seta g_healrate 0
seta g_healthdrop 1
seta g_realismmode 1
seta g_forceteamspectate 1
seta g_spectate_allow_full_chat 0
seta sv_team_spawn_interval 0
seta g_inactivespectate 0
seta g_inactivekick 0
seta g_teamswitchdelay 10
seta g_allowjointime 20 //default 30
seta cg_forcemodels 1

//*************** Team Preferences **********
seta g_teamdamage "0"

//**************** Voting *******************
//seta g_allowVote "0" //deactivated
//seta g_votetimeout "0.3"

//************* Masterservers ***************
// add up to 4 additional master servers
seta sv_master1 "mohmaster.2015.com"
seta sv_master2 "master0.gamespy.com"
seta sv_master3 "master1.gamespy.com"
//seta sv_master1 "scapp.net"
//seta sv_master2 ""
//seta sv_master3 ""
seta sv_gamespy 1

//*******************************************
//************** ProMod *********************
//seta "promod" "0" //deactivated
//seta "playmode" "public1noac" //deactivated
//*******************************************
//*******************************************

//*******************************************
//*** Extended Gametypes (Freezetag etc.)****
//*******************************************
//************ Caputure the flag ************
//set g_extgametype ctf
//set g_ctf_settings "respawn: 0 returnboth: 1 capturepress: -1"

//************ Demolition *******************
//set g_extgametype dem
//set g_dem_settings "respawn: 1 attacker: swap mef_team_spawn_interval: 6"

//************ Freeze-Tag *******************
//set g_extgametype ft
//set g_ft_settings "meltgun: on melttime: 35" //deactived

//************ Freeze-Tag-CTF ***************
//set g_extgametype ftctf
//set g_ftctf_settings "pointlimit: 6 countdown: 30 meltgun: off mef_team_spawn_interval: 6"

//************ Freeze-Tag-Demolition ********
//set g_extgametype ftdem
//set g_ftdem_settings "settime: 20 defusetime: 10 ticktime: 60"

//************ Freeze-Tag-Objective *********
//set g_extgametype ftobj
//set g_ftobj_settings "meltgun: on melttime: 30"

//******************Gametype ****************
// Set the type of game: 1=Deathmatch 2=Team match 3=Roundbased 4=Obj
seta g_gametype 4
seta g_extgametype obj //deactivated

seta roundlimit "5"
seta timelimit "0"
seta fraglimit "7"
seta dmrespawning "0"
seta dmroundlimit "0"

//*******************************************
//************* Maprotatin / Map ************
//seta sv_maplist "obj/obj_team1 obj/obj_team2 obj/obj_team4 "
//map obj/obj_team1 //starts with hunt

seta sv_maplist "obj/obj_team1 obj/obj_team2 obj/obj_team4"
map obj/obj_team2 //= stalingrad

//********** Reborn Patch settings ***********
//************* 1.12 **********************

//** Sets banning 1=on 0=off
seta sv_banning 1

//** Sets filter 1=on 0=off readsfilterchat.cfg
seta sv_filterchat 1

//** Sets In-game chat 1=on 0=off
sv_disablechat 0

//** Sets Kinping //was 998
seta sv_kickping 0

//** sets how many connections from Same IP
seta sv_maxconnperip 3

//** Set Kick Bad cmd 1=on 0=off
seta sv_kickbadcmd 1

//** Sets Sound Distance
seta sv_sounddistance "8000"

//** Sets Anti Wall hack mode 1,2,3,4,5,6
//** 1=Bone A-WH; 2=Hitbox A-WH; 3=BonePredict
//** A-WH; 4=FramePredict A-WH;
//** 5=Testing(better accuracy);
//** 6=tweaked mode 5 (RC3.1.005+ only))
seta sv_antiwh "0"

//**
Skips AntiWH checks for players above given
//** ping (<0...999>)
sv_antiwhskipping 400

//** Sets Anti shoot through walls 1=on 0=off
seta sv_antistwh "1"

//** Sets recoil emulation 1=on 0=off
seta sv_recoilemulation "0" 1=on 0=off

//** Sets stufftext detection 1=on 0=off
seta sv_stufftextdetection "0"

//** Sets Anti cham 1=on 0=off
seta anticham "0"

//** Sets server update check delay (hours)
seta sv_updatedelay 1000

//** Turns Teambalancing feature 0=off; 1=on
seta g_teambalance 0

//** Sets an IP from which your
//** remote tool like CI, ForeSight or Scapp is
//** communicating with the patch. It will be let //** through the anti-getstatus flood as trusted //** IP.(XXX.XXX.XXX.XXX)
seta sv_remotetoolip "127.0.0.1"

 

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Categories: AAAA Latest, MOHAA News

Player run speed for League

AAAA Latest - Sun, 05/13/2012 - 11:10
Leave League player run speed at 300
83% (5 votes)
Reduce to 290
17% (1 vote)
Reduce to 275
0% (0 votes)
Reduce to 285
0% (0 votes)
Total votes: 6

7 Comments

Categories: AAAA Latest, MOHAA News
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